Quote Originally Posted by Raype View Post
The penguin enemies that you encounter randomly on the second continent (mostly near Cosmo Canyon). They have a guaranteed attack that pulls 666 damage if you let them attack. Which is roughly max health at that point.

Or then there's FFVIII where using skills meant having to stockpile them first. Or unlock them. Which frequently meant grinding. Which usually involved mashing Attack.

Agreed. FF VIII takes grinding to a whole new level...

On your head be it. It's bloody lengthy, but I hope it amuses: Long-ass link so typing something else to click. Which is now probably longer than the link. Damnit I'm counterproductive.
About FF XIII. The battles are no so fast that you cannot manage them yourself. It's just that there are some battles (like the boss at the Gapra Whitewoods), do require you to use auto-battle instead of selecting your attacks manually, BUT that does not mean you'll be smashing at the auto-battle button. You have to think first. FF XIII's AI is really useful and the best one i've ever seen. The best strategy is to cast Libra to reveal the enemy's weaknessess and then the AI will act accordingly. Switch roles using the paradigm shift to best fit your needs during the fights. You won't be smashing at the auto-battle button as much if you think first. It is there for your character to choose the best set of skills to use without wasting any time so that you can focus on your strategy. Also, i've read your "review". I cannot call it review because it has too much personal opinion on it. Also, you didn't finish the game. The ending is pretty awesome, one of the best endings in my opinion. I must say i didn't expect that. About the sidequests, yes, they are much like XII's quests. Receive quest, hunt down monster, get your reward. But don't forget some quests unlock some neat information on the datalog, enchancing the story even more. All previous FF's were linear, the only difference is that XIII takes it to the extremes (you only gain freedom to explore near the end of the game). XIII has no villages or cities for you to visit, filled with NPCs to actually "interact" with (we all know that all FF NPCs repeat themselves), but it fits perfectly with the story, which is a good one in my opinion, but that is my opinion, since they are fugitives, the whole world hates them, and Pulse is a desolated place filled with strong monsters. If you uncover some parts of the datalog that tells about what happened to the humans in Pulse, you'll see that it makes sense.