Zero Escape: Virtue's Last Reward.
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Zero Escape: Virtue's Last Reward.
Final Fantasy 8, Triple Triad was fun and I've never played it before. Squall is not the most likable character and I didn't really spend any more time than was necessary on the game.
Finished Dangan Ronpa and Super Dangan Ronpa 2. Very good and entertaining story and plays like Ace Attorney combined with the social links from Persona. The cases in Ronpa 2 are way more complicated than in its predecessor, but still doable.
Now getting into my first playthrough ever of FF Type-0 and man is this some complicated shit, so much difficult Japanese military vocabulary and shit :wacko:
Didn't remember Riela being THAT well-endowed in VC 3 lol
As for Type-0, now in chapter 3 after 10 hours and it is indeed not as spectacular as it is depicted in the West. At least not yet.
The battle system is quite fast-paced and challenging (more so than any FF titles that came out the last 15 years), the graphics are gorgeous and the OST quite enjoyable.
But I feel the game lacks a better explanation of the world's background:throwing around mythology stuff like L'Cie from the get-go just confused me in the first few hours because I'm not that knowledgeable in Fabula Nova Crystallis mythology. And I absolutely hate how some menu menagement stuff is handled:why do I have to go to a save point to change party members or teaching them skills? Or why the need to separate the History entry from the main game and making it only accessible from the title screen or in the library?
Oh, and despite having 14 playable characters available with trademark fighting styles (lot of fun to experiment), this hurts characterisation pretty badly. I still hardly know anything about 12 of them and they are supposed to be the main cast :P I hope this gets better.
Meh, screw the long rant, time to get back playing :wacko:
And fuck these stupid lv 99 dual horns on the world map
Yeah the artist took a few liberties with her bosom, let's leave it at that. :wacko:
I had the exact same problem. I actually went to the Wiki page now and then to understand what they're talking about. And yes, you can only change equipment/characters at save crystals or shops, but not on the world map. I didn't get that.
One of my major gripes was the fact that I didn't care about any of the characters. All this huge dramatic stuff happens but all of Class Zero felt like strangers to me, there's barely any character development for them. Oh and get ready for the shitty RTS minigame that is totally pointless and boring!
Also, apparently some new story scenes unlock only on the second playthrough that *might* give more character development, but at that point I just couldn't be bothered. After the first playthrough I was already sick of the game.
After playing 10 more hours, I still agree with you on these two points. The only characters that get some spotlight (not character development mind you, their character haven't even been established yet for that to happen), are Machina and Rem and they're way too one-dimensional yet. But I won't make a final judgement about a game I have yet to finish.
As for RTS, I'm inclined to believe they've added it just for the lulz, no other way to explain why it's so damn easy and yet so time-consuming at the same time --> pointless.
I really like the gameplay though, that's what really motivates me playing. Just one thing: is it me or are some cities where the missions take place just carbon copies of each other?
Killzone Mercenary (Vita)
Only took 3 hours on normal difficulty. However this game's centered around replaying the missions in different ways, so it's actually probably quite a long game if you don't mind that.
Not just you. Most cities look the same, they pretty much copy-pasted everything. And it doesn't get any better once you liberate them, they have like one street to explore. There's some filler stuff if you talk to the NPCs but nothing particularly interesting. So yeah, towns are really bland, probably the worst in any FF game I've played.
Dark Souls :platinum:
I've played it for weeks and enjoyed it immensely. What a fantastic game :]
Pokemon emerald
Finished GTA5 - I thought it was pretty damn good, although I didn't get into it quite as much as I thought I would. I feel like in this day in age since almost every "big" game is now more or less sandbox oriented, or has an open world structure, GTA's impact is lessened a bit even though it's by far the best of the best. The heists were a bit of a letdown as well - as much attention as they got during the pre-release trailer I was really disappointed to find out there were only like 4 heists and basically only had 2 ways of doing them. The payouts were garbage as well... I enjoyed having 3 protagonists, but sometimes I felt like the story was a bit out of order and at times it seemed really disjointed. Also, it had a fairly luke-warm ending, but oh well. Gameplay was tight, the graphics were beautiful and there is truly a ton of things to do. I'd give it a solid 8.5/10.
I tried the online and I really don't care for it much at all. It has some neat ideas but poor execution for some of the game modes. I won't be coming back to it anytime soon, so for now I'm done with GTA :wacko:
Prince of Persia: Warrior Within :platinum:
I'm done with this series. So f'ing bored with it now.
Metro 2033
Bought Last Light for PS3 on a whim last week and decided to beat the first one before playing it. It was fun, but I was too stupid to get the storyline. Reading up on the Dark Ones and finally connecting the dots lead to a pretty great Aha moment for me! Vaguely interested in the books now but I kinda hate reading books so we'll see...
Angry Birds Star Wars 2, although it would appear they plan on adding more soon.
Finished my first playthrough of FF Type-0 yesterday. Even though it was difficult to get into and had a plethora of problems especially in the character department, I have to admit that it grew on me over time. The gameplay was really challenging and the story grimdark with named characters dying left and right. I really liked how it portrayed the cruelty of war and did not back off from depicting maimed corpses, bleeding wounds and such. It is undoubtedly bloodier, gorier and darker than most FF titles and probably the saddest ending in the franchise.
But so much potential wasted because they tried to cram too much into a 30 hour game with loads and loads of characters and stupid RTS elements. And I had to read up the reason for what happend to Class Zero at the end
Spoiler warning:
Oh, and there is even a story-related reason for the characters' flat personalities.
Now I hope that the additional cutscenes in 2nd playthrough can redeem that part of game.
You are far more lenient than I am. :wacko:
Honestly couldn't stand all the group crying in the final scene. If you're gonna die, go out like a man (like Reddas did in FFXII) or at the very least have more dignity about it. I know it's still a horrible event and it might seem like I'm nitpicking but the scene just completely missed the mark for me.
The Godfather II.
Cave Story
Beyond: Two Souls. Amazing IMO.
Motto!? Fushigi no Gensoukyou -Under The Moonlight-
Thank you Driver Booster fo fixing the drivers for the games that I can't play!
Recently I've beaten Borderlands 2, Shinmegamitensei, Portal 2, Crackdown, DOOM Episode 1, and Legend of Zelda : Ocarina of Time.
100%'d Galaga Legions DX on PSN. Now it's useless. :lol *Deletes*
Legend of Zelda Ocarina of Time and Legend of Zelda Twilight Princess and Wario Land 3 and Wario Land 4 and Warioware Mega Minigames.
The Last of Us.
I honestly don't know if I loved the game or hated it. It was absolutely fantastic, but some of its critical flaws were. . . critical. It often felt more like an interactive movie than a game, with an amazing faculty for player immersion. . . but then it would sodomize that immersion by throwing in ridiculously cheap insta-deaths just from certain enemies getting too close, often without even seeing them.
The game also promotes the use of stealth, but most areas have a limited applicability, because making a single mistake turns the entire thing into a shootout. . . which is bad, given the HORRIBLE aiming mechanic (who'da thunk it so easy to dodge bullets?) and the extreme shortage of ammo.
When the game was flowing along, it was great, and the story, if somewhat cliche (bunch of post apocalypse stories mashed together), was gripping and excellently delivered.
It just kept making me redo shit, which made it like an interactive movie that repeatedly skips--for up to a half hour--at certain scenes.
But on the topic, this review is hysterical:
http://www.youtube.com/watch?feature...&v=tTsBn36yPrg
Remember Me.
A very breathtaking standalone game with a focus on the story more than the gameplay. It's a bit of a bugger for those who plays for pure excitement, but a nice journey nonetheless.
It's set in 20XX Paris where memories are so important, a company has brought about a revolution on storing and reliving happy memories. You play as an Amnesiac who was once a feared enemy of this corporation's clients, now out seeking answers to piece together her memories and possible her troubled soul. It's a linear game with gameplay that marks it as such.
It's good and would be potentially easy to 100% it, if you wait a bit longer for the price to drop.
http://upload.wikimedia.org/wikipedi...ver_art%29.jpg
I just finished The Witch's House. Dat twist at the end. Fuck me it was depressing. :wacko:
Resident Evil 5 (PC) Normal. Did not enjoy this much at all. :lol Fuck professional.
(´・ω・`)