
Originally Posted by
Dill the Grey
According to Open AI:
"The best Fallout 4 build perks are Lone Wanderer, which gives various benefits for playing alone, Armorer, which allows crafting and customizing armor mods, and Luck perks, which increase the chances of finding items and dealing critical hits. For melee and punching combat, Iron Fist, Big Leagues, Blacksmith, and The Pain Train perks are best."
So, according to artificial intelligence a lucky lone wanderer melee meathead blacksmith armorer is best. It did not mention what SPECIAL points are required. You'll need at least 10 Strength for Pain Train perk, 3 Charisma for Lone Wanderer with high Luck and 5 Intelligence with 5 Luck are optimal for Idiot Savant luck perk XP bonus.
Edit: I take what the AI meant was that having 10 Strength and a melee weapon takes care of the damage output without perks and that the only emphasis is on Lone Wanderer, Armorer and Luck perks with all other perks added when there are no main perk point advances available. Build would rarely be using ranged weapons therefore a base 1 Perception and extra points on other attributes is optimal, Perception can be raised at higher levels with perk points and a bobblehead and by then you would have stockpiled an arsenal of ranged weapons and ammo as loot. Also, you can use a shotgun without aiming perceptionless at short range to reach opponents out of melee range and snipe with rifle without VATS accuracy penalty at any range perceptionless.
I should add that an Institute laser rifle disintegrates on critical hit and you can fill the critical meter in melee and damage sniping perceptionless is not the point but one shot one kill sniping.