Sorry to beat a dead horse about this, but what about this link here for Breath of Fire 3 for PSP for example: http://www.emuparadise.me/PSP_ISOs/B...rope%29/155737? In the "Game Release Info" section, it seems as though PGS were presenting the iso. Also, in the case of, say, Dragon Quest games for DS: http://www.emuparadise.me/Nintendo_D...ting-With-D/32, is it safe to say that the roms came from the names in parenthesis and the roms without the names in parenthesis were uploaded by MasJ? Even if it were the case for both of these, I guess the iso/rom could have been run through an auditing system and have checked out, making my point moot. Hm... any thoughts?
. . . ? (Particularly masao, and I speak a little Japanese)
Thanks for the suggestions. I needed a place to start. So I checked out ClrMamepro and did some reading up on it, and it seems like the industry standard at the moment. That having been said, I couldn't really figure out how it is supposed to "audit" my game files (meaning tell me if they have been tampered with, have a virus, etc). After re-arranging my game folder to that ClrMAMEpro would recognize my files, I ran a scan, but the results are confusing me a bit. For example:
My Japanese copy of Breath of Fire IV had a few suggested fixes. The first was to resize the .cue from 283 to 265.
So if I resize the .cue, what does that actually do? What does it mean that my .cue is too big? That it was a bad dump? And the results say that my .cue has the wrong crc32. What does that mean?
The next prompt was to remove an unneeded file (a .ape).
Does this also mean that my dump was bad since I have a .ape sound file instead of the second .bin that the scan results say is missing?
I really wish you had said, "If you wish to EASILY learn how to audit your various sets . . ." I'm beginning to see why you have trouble with this...
Once again, thanks for the replies. And if I'm getting too far off topic here, let me know and I'll move to a different, more appropriate thread.
Cheers,
BLAH