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Thread: Square wants to release a Final Fantasy every year or two

  1. #61
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    Quote Originally Posted by ponury_indor View Post
    For me new FF each year means (probably) shorter games so your time should be safe.
    But that's the part I miss most. Sure I miss the good storylines (FF 6,7,8,10) but what pissed me off the most about 12 is that after two days I was at the halfway point.

    I want good games, not a agglomeration of pretty pictures.
    Last edited by MrFlamingo; 27th-December-2011 at 17:30. Reason: I forgot my "a" in that

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    You know they are only going to suck harder. The series died at 8. Same beaten formula, over and over again. Just different story. But I have to give the people at Square something, they ARE trying to change a little bit. Like making people look like real people and voice acting. Unfortunately, the one to me thats the best is X-2. They basically make it all sidequests, giving you lots of freedom and give it that sandbox feel. But then again, you do these sidequests, just to get them into skimpier outfits. By the way RIKU IS SUPPOSED TO BE A TEENAGER. Jailbait much? So basically they are taking the DOA road with this game. Here come jiggle physics! Now with XIII-2 coming out, I'm scared to see it, because those characters, not really set for fan service.
    The Birds, The Bees, And The Robot Trees.

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    I honestly don't understand what all the fuss here is about. Final Fantasy going down hill has bugger-all to do with their release schedule which, as has been stated repeatedly before, has always been like this. Accusing them of ridiculous greed and what have you is... frankly, a bit silly in that regard.

    I feel the series has gone downhill due to the choices made by the developers for the games themselves, not by how quickly they were released. That's a completely different story though (and a rather lengthy rant on my part, so I'll restrain myself ), but really, the whole discussion is mildly pointless. Essentially this is almost 23-year old news. They've been releasing on a nigh-yearly basis since part 1, which was released in 1988.

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    Hey, I was born in '88...

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    Quote Originally Posted by foggy_han View Post
    Hey, I was born in '88...
    Good grief, you're as old as FINAL FANTASY!

    (Note: I'm actually 24. )

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    Quote Originally Posted by MrFlamingo View Post
    (...) what pissed me off the most about 12 is that after two days I was at the halfway point.

    I want good games, not a agglomeration of pretty pictures.
    Oh come on - two days? You just rushed through main quests or what? I had 100 (+10 or 15 that weren't counted when I was on dying streak in Necrohol of Nabudis) hours on my last save. And that without Super Bosses (only Hell Wyrm) and Elite Hunt Marks (Behemoth King was too much for me). In IX I've started 4th disc with 39 hours on save and that includes a lot of grinding. XII is big game, with ACTUAL big world and not just town icons on world map.

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    I think Final Fantasy is getting even better. SE is not afraid of experimenting. They learned with their errors on FF XIII (i'm not saying XIII is a bad game. It is the best FF in my opinion. It just had a terrible first impression. But once you get to Pulse, things get a lot better. FF XIII has the best characters when it comes to character development and backstory -not counting VI on this, it had a lot of good characters and no main character, just like XIII-).

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    Quote Originally Posted by rulucian View Post
    I think Final Fantasy is getting even better. SE is not afraid of experimenting. They learned with their errors on FF XIII (i'm not saying XIII is a bad game. It is the best FF in my opinion. It just had a terrible first impression. But once you get to Pulse, things get a lot better. FF XIII has the best characters when it comes to character development and backstory -not counting VI on this, it had a lot of good characters and no main character, just like XIII-).
    I'm not going to tell you you're wrong in liking Final Fantasy XIII - tastes differ, after all. I do want to say this though: Yeah, it becomes more open once you get to Pulse, but that's more than half-way through the game, and even then you're there for quite some time and then it's BACK TO YOUR CORRIDOR!

    I'll give Square props for experimenting, but I definitely do not feel that they got it right there. Perhaps it's because I have different standards in games than younger players, or perhaps I'm just too critical. But I don't like the characters, the story-telling method, the battle system, and frankly, the music didn't do much for me. That leaves the graphics, which I will happily admit were fabulous.

    Still, who knows, perhaps their next game will turn out to be the next FF7, if you will. (Not fanboying, just noting the sheer impact that one had. Perhaps they can repeat that.) All I know is that they have to come up with something bloody impressive to make me buy it. Twelve bored me - yes, it was huge, but at the same time remarkably limited to one thing: Battles. All the quests involve battles or solving a puzzle to reach a harder battle. Thirteen had this problem even worse, as far as I'm concerned. Fourteen was an astonishing embarassment, though I don't know how much has changed since the horror that was its release, so I won't comment there. I will say this though: If XV comes out sometime next year, I'll certainly have a look around several reviews and videos to see how it looks. I still want to like the series. It's just suffered a few dents.

    Plus, if they do release on a yearly basis as they've always done, one might surmise that XV will be developed by a different team altogether, possibly pleasing those that hated XIII. Time, as ever, will tell.

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    It's really a shame that FF is resorting to "Call of Madden" style marketing. I still know I'll buy most of what Square-Enix puts out, (much like Capcom) but it's a shame that they will be blatantly focusing less on story because that's what drives those games.

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    Quote Originally Posted by Dr. Ivo Robotnik View Post
    Perhaps it's because I have different standards in games than younger players, or perhaps I'm just too critical.
    What's your favorite JRPG, then? Just curious.

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    Quote Originally Posted by Dr. Ivo Robotnik View Post
    I'm not going to tell you you're wrong in liking Final Fantasy XIII - tastes differ, after all. I do want to say this though: Yeah, it becomes more open once you get to Pulse, but that's more than half-way through the game, and even then you're there for quite some time and then it's BACK TO YOUR CORRIDOR!

    I'll give Square props for experimenting, but I definitely do not feel that they got it right there. Perhaps it's because I have different standards in games than younger players, or perhaps I'm just too critical. But I don't like the characters, the story-telling method, the battle system, and frankly, the music didn't do much for me. That leaves the graphics, which I will happily admit were fabulous.

    Still, who knows, perhaps their next game will turn out to be the next FF7, if you will. (Not fanboying, just noting the sheer impact that one had. Perhaps they can repeat that.) All I know is that they have to come up with something bloody impressive to make me buy it. Twelve bored me - yes, it was huge, but at the same time remarkably limited to one thing: Battles. All the quests involve battles or solving a puzzle to reach a harder battle. Thirteen had this problem even worse, as far as I'm concerned. Fourteen was an astonishing embarassment, though I don't know how much has changed since the horror that was its release, so I won't comment there. I will say this though: If XV comes out sometime next year, I'll certainly have a look around several reviews and videos to see how it looks. I still want to like the series. It's just suffered a few dents.

    Plus, if they do release on a yearly basis as they've always done, one might surmise that XV will be developed by a different team altogether, possibly pleasing those that hated XIII. Time, as ever, will tell.
    Are you kidding!? The OSTs been getting better and better!

    But kinda see your point. Games like Chrono Trigger with multiple endings and/or freedom to explore the several worlds and/or different timelines.
    I think FF XIII-2 offers something similar. A more player-driven game. Only time will tell if FF XIII-2 will give us the same taste CT did. And it seems there's gonna bee a FF XIII-3 (i'm not gonna spoiler it here, since this is a spoiler i read at the finalfantasy.wiki).

    Perhaps FF XV will be the next FF VI or VII (i didn't like VII's story that much, but the battle system was pretty enjoyable, aside the fact that you could take down Sephiroth with just one summon -knights of the round-).

    Innovation! That's what i like to hear. Some could say FF XIII was a failed experiment, some could argue with that. But we all must agree that SE will most likely not make the same mistakes again with the following FFs!

    FYI i turned 21 this year! I'm not that young :p
    Last edited by rulucian; 28th-December-2011 at 14:35.

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    Quote Originally Posted by rulucian View Post
    Are you kidding!? The OSTs been getting better and better!
    Heh, music the most impossible to argue on in terms of personal taste. Quality-wise it's fine. It just didn't do much for me personally.

    But kinda see your point. Games like Chrono Trigger with multiple endings and/or freedom to explore the several worlds and/or different timelines.
    I think FF XIII-2 offers something similar. A more player-driven game. Only time will tell if FF XIII-2 will give us the same taste CT did. And it seems there's gonna bee a FF XIII-3 (i'm not gonna spoiler it here, since this is a spoiler i read at the finalfantasy.wiki).
    Chrono Trigger's complexity was enormous, and I still enjoy playing through it even today. Perhaps XIII-2 will be able to create something similar, but the problem for me is that I don't like XIII's characters or most of its plot. I just don't think I'll be able to enjoy XIII-2, no matter how vastly changed it is. Plus, I fundamentally loathe the combat system, and in screenshots I already saw "paradigm" re-appear, and more importantly, the "auto-battle" button. Pass.

    To those that enjoyed XIII, I hope for you all that XIII-2 will be enjoyable as well. I'm not that cheap.

    Perhaps FF XV will be the next FF VI or VII (i didn't like VII's story that much, but the battle system was pretty enjoyable, aside the fact that you could take down Sephiroth with just one summon -knights of the round-).
    Who knows. As has already been said - we'll see sooner or later. On a personal note: I quite like VII's story, but tastes vary. And I agree that the final boss fight was disappointing in terms of difficulty. Trying to take down Emerald and Ruby Weapon was fun though.

    We'll most likely (tortured attempt at keeping this marginally on-topic!) hear from it soon if they want to stick to their release schedule.

    Innovation! That's what i like to hear. Some could say FF XIII was a failed experiment, some could argue with that. But we all must agree that SE will most likely not make the same mistakes again with the following FFs!
    I would say XIII was a failed experiment, but it was an experiment that failed on ME, I'll be nice. If I really wanted to tear the game apart, I'd just link my review here. It's fairly lengthy

    Also, I don't agree that SE will most likely not make the same mistakes. I would prefer to rephrase it a little to "we all hope that SE will most likely not make the same mistakes again." That's just me though

    FYI i turned 21 this year! I'm not that young :p
    Bah, I'm 24. You're nothing but a youngling! You don't know how it was in my day!

    EDIT: I do apologise, I completely failed to answer this earlier question.

    Quote Originally Posted by gezegond View Post
    What's your favorite JRPG, then? Just curious.
    I think I would still say Final Fantasy VII. I'm not going to praise it into the high heavens, and I'd appreciate it if this post isn't followed by a "lolol fanboy" reply. The game still manages to keep me hooked, the music is brilliant (in my opinion, put those knives away), and I quite like the gameplay. Following that would be Chrono Trigger (as one of the few games that gets time travel more or less working in their storyline) and/or Final Fantasy IX (too underappreciated, seriously) and/or Breath of Fire III - what can I say, I'm a dragon-fanatic. Plus, the game worked pretty well, in terms of gameplay and storyline, and had pretty good music. Also, dragons!
    Last edited by Dr. Ivo Robotnik; 28th-December-2011 at 18:42.

  14. #73
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    ^lololo fanboy

    It's...stronger than me.

    In any case, I don't see failed experiments as something bad. I'll take an experimental, flawed game over a "let's play it safe" attempt. Even if it's not a blast to play, it's usually at least interesting.

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  16. #74
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    Quote Originally Posted by Dr. Ivo Robotnik View Post
    Heh, music the most impossible to argue on in terms of personal taste. Quality-wise it's fine. It just didn't do much for me personally.
    Agreed.

    Who knows. As has already been said - we'll see sooner or later. On a personal note: I quite like VII's story, but tastes vary. And I agree that the final boss fight was disappointing in terms of difficulty. Trying to take down Emerald and Ruby Weapon was fun though.

    Emerald weapon was a tough, yet enjoyable fight!
    But, in my opinion, Ruby weapon was much harder because of it's status inflicting attacks. If memory serves, you only get two ribbons or items that make you immune to all status. So there's always the third character ruining your strategy to take it down! lol

    I would say XIII was a failed experiment, but it was an experiment that failed on ME, I'll be nice. If I really wanted to tear the game apart, I'd just link my review here. It's fairly lengthy
    Do it. I just love to read reviews about games, be it good or bad, it shows another side of the game. I've read a lot of FF XIII reviews. Some praised the games for it's positive points while diminishing it's flaws. Others completely tore the game apart. But for the most part, they were a good read!

    Also, I don't agree that SE will most likely not make the same mistakes. I would prefer to rephrase it a little to "we all hope that SE will most likely not make the same mistakes again." That's just me though
    Perhaps you're right. Only time will tell.

    I think I would still say Final Fantasy VII. I'm not going to praise it into the high heavens, and I'd appreciate it if this post isn't followed by a "lolol fanboy" reply. The game still manages to keep me hooked, the music is brilliant (in my opinion, put those knives away), and I quite like the gameplay. Following that would be Chrono Trigger (as one of the few games that gets time travel more or less working in their storyline) and/or Final Fantasy IX (too underappreciated, seriously) and/or Breath of Fire III - what can I say, I'm a dragon-fanatic. Plus, the game worked pretty well, in terms of gameplay and storyline, and had pretty good music. Also, dragons!
    FF VII's OST is really impressive!
    I still listen to anxious heart and the main theme to this day!
    I do like FF IX. Zidane is funny. I liked to explore using the chocobos to find the chococrafts and get to the chocobo paradise. That was cool!
    I loved Breath of Fire III as well! There's no arguing when it comes to Dragons!
    Last edited by rulucian; 29th-December-2011 at 00:00.

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    Quote Originally Posted by Cresset View Post
    ^lololo fanboy

    It's...stronger than me.

    In any case, I don't see failed experiments as something bad. I'll take an experimental, flawed game over a "let's play it safe" attempt. Even if it's not a blast to play, it's usually at least interesting.
    So intensely tempted to down-rep you for your post, if I didn't more or less unwittingly ask for it in big blinking neon letters. Carry on, good sir.

    And yeah, I'm not opposed to experimentation whatsoever. I just feel the experiment failed. This can happen, and I hope the results are different next time.

    [QUOTE=rulucian;1402647]Agreed.




    Emerald weapon was a tough, yet enjoyable fight!
    But, in my opinion, Ruby weapon was much harder because of it's status inflicting attacks. If memory serves, you only get two ribbons or items that make you immune to all status. So there's always the third character ruining your strategy to take it down! lol [QUOTE]

    Unless you're a patient sod and morph Master Tonberries down at North Crater. They morph into Ribbons. Use that knowledge and couple it with the fact that Yuffie's ultimate weapon, the Conformer, deals full damage while morphing, annnnd...

    Well, I usually finish a playthrough of FF7 with 8 ribbons, put it that way

    Do it. I just love to read reviews about games, be it good or bad, it shows another side of the game. I've read a lot of FF XIII reviews. Some praised the games for it's positive points while diminishing it's flaws. Others completely tore the game apart. But for the most part, they were a good read!
    On your head be it. It's bloody lengthy, but I hope it amuses: Long-ass link so typing something else to click. Which is now probably longer than the link. Damnit I'm counterproductive.

    Perhaps you're right. Only time will tell.



    FF VII's OST is really impressive!
    I still listen to anxious heart and the main theme to this day!
    I do like FF IX. Zidane is funny. I liked to explore using the chocobos to find the chococrafts and get to the chocobo paradise. That was cool!
    I loved Breath of Fire III as well! There's no arguing when it comes to Dragons!
    Always nice to see others who played and enjoyed BoF3. It's success was rather overshadowed by Final Fantasy, I feel, but they're still solid games, though the last instalment (Dragon Quarter) wasn't really for me.

    I wish THEY would release on an annual or bi-annual basis.

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