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Thread: Square wants to release a Final Fantasy every year or two

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    Quote Originally Posted by Raype View Post
    (...) Also, FFXIII-2 has more interesting concepts behind it than XIII did. As I see it, that doesn't mean creativity is impossible on a schedule. (...)
    Yeah maybe... But if you're making direct sequel it easier than new FF. You just remove things that fans didn't like in first, add more things that were good and maybe something new. You have partial story, characters, you can even recycle some locations fans will like it and you can save some time. But still, you need time to make it bug free, etc.

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    Quote Originally Posted by Raype View Post
    Yup, releasing a game every year means crap.

    That's why IV, V, VI, IX, X, and XI were all utter shit.

    (Psst: The secret word here is teams. A company the size of SE can have multiple teams working on differently numbered FF titles at the same time. FFVII and FFXIII were the exception, not the rule. And VII's delay was primarily due to jumping across platforms and difficulty getting it published. While we were playing/looking forward to VIII, X was already in development alongside IX. Pretty sure XI was being drawn up sometime around then too.)

    EDIT- I should probably add that this doesn't come off as "we're trying to grab cash" so much as "our fans aren't going to have to wait ~4 more years (or, another way, roughly the span of time from VII to IX/from III to VI) for the next game". It's all in how you read it. To note, they cited a few companies that use the multi-team method to crank out releases. They've also been doing that with the FFXIII "series", although they clearly didn't have this planned out as well as they probably should have. Also, FFXIII-2 has more interesting concepts behind it than XIII did. As I see it, that doesn't mean creativity is impossible on a schedule. So yeah, they're just intending to make games more frequently like they used to.
    Waiting 4 years to get new any new FF (main series) game would be ridiculous, but I wouldn't want it to take the Assassin's Creed route, announcing the yearly sequel once the previous one is just available.

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    Quote Originally Posted by Cookie Beast View Post
    Waiting 4 years to get new any new FF (main series) game would be ridiculous, but I wouldn't want it to take the Assassin's Creed route, announcing the yearly sequel once the previous one is just available.
    At least they can respect a 2 years gap, much like the Uncharted series. Of course as Raype said, there are various companies working for them, but from a fan point of view, you'd say that they're "cashing-in" and may lose the discouraged fans.


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    What I mean is that they don't have to force things one way or the other, sometimes it will take them (or to a given devs. group) 2 or 3 years and some others with just one year the product can be sold cos the game content and it's price are justified. Setting strict schedules can ruin the final quality of the product (or the franchises good name).

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    Quote Originally Posted by Cookie Beast View Post
    Waiting 4 years to get new any new FF (main series) game would be ridiculous, but I wouldn't want it to take the Assassin's Creed route, announcing the yearly sequel once the previous one is just available.
    How about announcing multiple games in a series before the first one is even close to coming out?

    Oh FNC, you were surely one of the most fucked up ideas Square ever had.

    I'm not sure I'd want them to go that route either. Speeding up the release can lead to a lack of polish or a buggy/unfinished feeling game. But then again, if they handle it properly it won't be an issue. It's primarily a management situation at that point.

    But I wouldn't count any chickens just yet. 2 years is loads of time to develop a game, even an RPG. It's also kinda vague about what they mean by "one ever year or two". This could just mean "we're going to start making more handheld FF's again". If we factor in the portable FF's and the spinoff titles (which obviously had nowhere near the development priority/costs/time), we had an FF about every 6 months for a while there. This isn't counting games that started as Final Fantasy/FF related titles but were eventually renamed (several PSX era Square RPGs).

    Quote Originally Posted by Englebert3rd View Post
    At least they can respect a 2 years gap, much like the Uncharted series. Of course as Raype said, there are various companies working for them, but from a fan point of view, you'd say that they're "cashing-in" and may lose the discouraged fans.
    One discouraged fan here. The only move they made which caused me to not want to pick up their next game was the announcement of DLC months before the game has been fully showcased to the public. One of the first things we knew about XIII-2 was "expect DLC". As such, not really too eager to pick it up.

    Leaving a game incomplete so you can sell the missing pieces at launch is not something I intend to support.

    More games, and a tighter release schedule are things I can get behind though. VS needs to come out already, like goddamn.

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    Quote Originally Posted by Raype View Post
    How about announcing multiple games in a series before the first one is even close to coming out?

    Oh FNC, you were surely one of the most fucked up ideas Square ever had.
    If I can't purchase them, they don't exist, they can keep announcing whatever they want, we know how slow they are
    Now Ubi on the other side, if it's November, there's a new AC out there. I mean, I still haven't started Brotherhood, for god's sake

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    Quote Originally Posted by Cookie Beast View Post
    If I can't purchase them, they don't exist, they can keep announcing whatever they want, we know how slow they are
    Now Ubi on the other side, if it's November, there's a new AC out there. I mean, I still haven't started Brotherhood, for god's sake
    So hey, I hear Valve just announced HL2 Episode 4...

    You really should. I think it would decrease your fears of a diminished product from a strict timetable.

    Granted, Brotherhood isn't anywhere near as good as ACII, but it's still a damn fine game that manages to improve upon the formula. It could probably have used another 6 months or so in the oven, but it's still a hearty meal of assassination.

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    Pretty sure they already including both non-RPG spin-offs (like FFVII - DoC or a fighting game like Atlus did for Persona series) and DLC's in this statement...

    I really think it's time they start thinking a bit more about quality (and not just in term of graphics)... FF XIII might not be the worst RPG, but Squeenix did already better (much better) in the past.
    And doubt anyone really want FFIV (the 2nd MMO) to repeat itself because they were to hasty to release it instead of actually taking the time to make a proper game :disappoint:

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    I think that the latest FF were not as good as earlier ones, however they still are some of the better games I played.

    A problem of releasing a game yearly is the loss of expectation. I don't want to think in the next release of a FF game as a sports game (like FIFA, Madden or all that). Some people could think that probably the buying this game isn't a good idea because the next year another one will come out.

    Probably this is a stupid comparison but if someone here uses the Mozilla Firefox browser won't let me lie. Since they announced earlier this year that a new version will come out every six months the newer version is almost the same as the last one. Something that happens on the yearly launched titles.

    Sorry for my English.

    BTW: SE should bring back some old games to make sequels, like Vagrant Story or the Chrono series.

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    best ff is x nough said there. first one i played ever so i guess thats why, i expected it to be better. after i played 13 i will just wait for another good one because it will still be years before another awsome one is made.

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    At least they can respect a 2 years gap, much like the Uncharted series.
    I agree specialy if they have various final fantasy titles being worked on by different teams simutaneously, those two years would serve to build up that fantasy "hunger" in fans... I just wished they focused on working with a single system instead of going multiplatform with the numbered series :/

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    Seems like they all have dollar signs in their eyes nowadays.

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    If I ever run into the board of SE, I'll probably punch them in the face.

    You could defend them milking the same few old games over and over for a quick buck based on the fact they do try new things in their new games and have a large selection of classics they do change up, but pulling an Activision style business plan with FF? That's the worst idea ever. The only reason MW seems to pull it off is because of the multiplayer focus and constant updates keep multiplayer fresh, something Capcom also does with game tweeks to keep their more hardcore fighting fans happy. FF games aren't multiplayer games and we've seen what happens when they rush MMOs.

    They may just fuck up and end up putting any new FF game to sleep for a long time like Activision and EA had to do with Guitar Hero and Rock Band after over-saturating the market with those damn games.

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    DOOD, what IS their problem?... Seriously, I never had a good past with Final Fantasy, even if I just love rpgs [or at least I played them a lot, but I think I switched to action rpg, thanks to ps2 and Kingdom Hearts =p Or was it Tales of Phantasia on SNES...? :/ ].

    Things started with 9. I never liked FF series because the battle system seemed boring and too stopped [everyone stopped in the same place, and hardly moving - early games], or too rushed [no real turns and all that]. Strangely enought, the story was too interesting for me to stop playing, which only happened thanks to a bad disc.
    Then came Dirge of Cerberus and I thought "it might be interesting". Wrong. It felt too much like FPS, and the only "FPS" games that I ever had the joy of playing were Metal Gear 1 and 2.

    Finally, I found out about Advent Children and Dissidia. THAT felt like the way Final Fantasy was supposed to be for some reason. When I saw FFXII, I thought it would be a stepped down version of Dissidia, but it's just another turn-based battle with special effects. Square got me thirsthy for more action, and nothing else has ben done about it besides Dissidia. When was the last good Mana game, btw? What happened to the Chrono games besides re-releases? ... WHAT HAPPENED TO EINHÄNDER?

    Square was supposed to only get better after it swallowed Enix, the main concorrency... But I'm almost out of hope already.

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    Quote Originally Posted by ponury_indor View Post
    http://www.eurogamer.net/articles/20...ry-year-or-two


    New era in series is coming? New Final Fantasy from main series every year (plus handheld spin offs), dlcs, etc. Quantity over quality?

    Almost sounds like call of duty

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