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Thread: The Socks-Out: Sleeping is mission impossible.

  1. #871
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    Quote Originally Posted by Drageuth View Post
    Apparently (according to the doctor at the walk-in clinic when I really started to get worried about it), one of the most common causes of a hydrocele is some kind of bug infection. It's fairly common in Africa, and apparently the doctor has heard stories of guys who have to carry their sacks around in wheelbarrows.
    I'll be sure to get straight to the doctors if one of my balls gets larger than the other.

  2. #872
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    Quote Originally Posted by Inferno. View Post
    I'll be sure to get straight to the doctors if one of my balls gets larger than the other.
    I would highly recommend it.

  3. #873
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    I hate how light the PS3 controller is. I sit it on my leg when I'm on the laptop or watching a cut scene or something. Damn near dropped the thing when it started vibrating.

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    Quote Originally Posted by Tanthias View Post
    I have satisfied my Morbid Curiosity. And I still think that the final part of the Graveyard was harder than Highway
    Not if you do it right.

    Rocket launcher + Mine + Dynamite with intermittent Flamethrower

    So much love~

    Also on the topic of Red:

    It did get harder. They started amping up the puzzles shortly after I continued in. A couple were pretty basic "arrange things using a series of rules" puzzles (IE: X cannot be touching Y. Z must be in the middle. A goes on top of W) and some simple logic puzzles "using a 3 liter and a 5 liter container, fill a container with exactly 4 liters of water". Several of them came off as general "find the one spot you're supposed to click" deals. Basically stuff seen in a lot of these things. There was one fairly interesting sudoku-esque puzzle (which sucks because apparently I broke the game with that puzzle. My solution gave the incorrect answers even though the game acknowledged it as correct. Sadder still, it took me ages to work out that solution.) And the final puzzle session is like some sort of super condensed Phoenix Wright courtroom session where you have to put together everything you've seen up to that point, work through the BS that's been floated your way, and finger the killer(s). I just wish some of the True/False sections were a little more intuitive. In one instance you have to accuse someone of something they clearly didn't do just so you can move forward. This works completely counter to the way these worked for the rest of the game. Also, somewhat annoying that you have to drag your evidence back to your office to inspect it every time. Which sometimes leads to finding something, going back to look at it, and then returning to the area to ask questions. Streamlining: this game could use some.

    They threw some pretty nice twists to the whole storyline and it worked out pretty well.

    Also, DAT ENDING. Holy shit.

  5. #875
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    Quote Originally Posted by Inferno. View Post
    I hate how light the PS3 controller is. I sit it on my leg when I'm on the laptop or watching a cut scene or something. Damn near dropped the thing when it started vibrating.
    I hate how every electronic I own is black.
    They all blend together. With shadows and everything in my living room, I can't even see most of my electronics in my entertainment unit. And I frequently lose my controller because it looks like everything else.

  6. #876
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    I have committed Genocidiary. Now I just need the co-op trophy. So I really just need the servers to act right and not drop me/us when we try it

  7. #877
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    Quote Originally Posted by Drageuth View Post
    I hate how every electronic I own is black.
    They all blend together. With shadows and everything in my living room, I can't even see most of my electronics in my entertainment unit. And I frequently lose my controller because it looks like everything else.
    I have a black TV, black TV unit, black PS3, black Xbox 360 and a black set of speakers on it. You can only see my things because of the dust on top of them.

  8. #878
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    Quote Originally Posted by Raype View Post
    Not if you do it right.

    Rocket launcher + Mine + Dynamite with intermittent Flamethrower

    So much love~

    Also on the topic of Red:

    It did get harder. They started amping up the puzzles shortly after I continued in. A couple were pretty basic "arrange things using a series of rules" puzzles (IE: X cannot be touching Y. Z must be in the middle. A goes on top of W) and some simple logic puzzles "using a 3 liter and a 5 liter container, fill a container with exactly 4 liters of water". Several of them came off as general "find the one spot you're supposed to click" deals. Basically stuff seen in a lot of these things. There was one fairly interesting sudoku-esque puzzle (which sucks because apparently I broke the game with that puzzle. My solution gave the incorrect answers even though the game acknowledged it as correct. Sadder still, it took me ages to work out that solution.) And the final puzzle session is like some sort of super condensed Phoenix Wright courtroom session where you have to put together everything you've seen up to that point, work through the BS that's been floated your way, and finger the killer(s). I just wish some of the True/False sections were a little more intuitive. In one instance you have to accuse someone of something they clearly didn't do just so you can move forward. This works completely counter to the way these worked for the rest of the game. Also, somewhat annoying that you have to drag your evidence back to your office to inspect it every time. Which sometimes leads to finding something, going back to look at it, and then returning to the area to ask questions. Streamlining: this game could use some.

    They threw some pretty nice twists to the whole storyline and it worked out pretty well.

    Also, DAT ENDING. Holy shit.
    They were always too close for the launcher when I played. I managed to get through with grenades, mines, dynamite, and machine gun (had been focusing on upgrading other things, and thus hadn't yet purchased the flamethrower).

    The same strategy (mines, grenades, dynamite, and machine gun) worked much, much better on Highway. Gotta love when the Cutters almost stop because of machine gun fire.

  9. #879
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    Ivolt is awake.

    What's happening?

    Also, dammit Tassadar, I could barely hear you. Hilarious things were happening during that game.

  10. #880
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    Quote Originally Posted by Ivolt View Post
    Ivolt is awake.

    What's happening?

    Also, dammit Tassadar, I could barely hear you. Hilarious things were happening during that game.
    The same thing that happens every day here at EP.

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    BURN NOTICE TONIGHT!!!!!! YEEAAAAHHHHH!!!

    Well I guess for me it will be tomorrow night

  12. #882
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    Quote Originally Posted by Tanthias View Post
    The same thing that happens every day here at EP.
    We try to take over the world?

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    Quote Originally Posted by Tanthias View Post
    I have committed Genocidiary. Now I just need the co-op trophy. So I really just need the servers to act right and not drop me/us when we try it
    I thought we cleared the co-op mode.

    In any case, I'm in.

    Tonight.

    Probably.

    Quote Originally Posted by Tanthias View Post
    They were always too close for the launcher when I played. I managed to get through with grenades, mines, dynamite, and machine gun (had been focusing on upgrading other things, and thus hadn't yet purchased the flamethrower).

    The same strategy (mines, grenades, dynamite, and machine gun) worked much, much better on Highway. Gotta love when the Cutters almost stop because of machine gun fire.
    They're not for the mobs. The rockets are for the mouths. You can take them down before they even summon in zombies.

  14. #884
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    Quote Originally Posted by Raype View Post
    I thought we cleared the co-op mode.

    In any case, I'm in.

    Tonight.

    Probably.



    They're not for the mobs. The rockets are for the mouths. You can take them down before they even summon in zombies.
    Nope, we made it about halfway (we were on either Grieving towers or Hospital when Ivolt showed and we played DH:A), then it started screwing up (after we tried to resume). So we decided "Screw it, we'll just play on Morbid". And since we couldn't start that, we decided "Screw it, we'll just play on Undead"

    I never made it there in time, despite dashing, so I was always swamped by the hordes

  15. #885
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    Quote Originally Posted by Drageuth View Post
    We try to take over the world?
    "Try"?

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