http://www.eurogamer.net/articles/20...ry-year-or-two
New era in series is coming? New Final Fantasy from main series every year (plus handheld spin offs), dlcs, etc. Quantity over quality?
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http://www.eurogamer.net/articles/20...ry-year-or-two
New era in series is coming? New Final Fantasy from main series every year (plus handheld spin offs), dlcs, etc. Quantity over quality?
alot of people slate the newer FF games but to be honest i quite enjoyed em all.
YES the older ones were better (by a mile) but i still enjoyed 10, 10-2, 12 and to an extent 13
Just hope if they do this they arnt just slapped together using the same engines year after year.
I've enjoyed all the FF games, including XIII, but making it, or any other RPG franchise, a yearly franchise is just too much.
We want good games, not a new game every year.
Wait till they start getting lazy (Capcom) and outsourcing their development.
Last great Final Fantasy I played was 9, 9 was Bloody Fantastic.
I trust Square. They haven't let me down yet. I loved each game in the series to date (I am a huge fanboy though). Final Fantasy Tactics(PS1) was my favorite to date but I loved all of the numbered Titles as well. I think regardless of what they choose we will receive the same quality games we have in the past. The stories have always been great and, come on, it's Square. I can't knock them for graphics. The only thing I'm afraid of is that I'll end up playing nothing but Final Fantasy games and have no time for anything else :P
Maybe this series will become like the 'Friday the 13th' movies..... "FF 22: FF in the Space Hood" - !
I remember when that really BIG one was released for PSX a while back. (Part 4? 5?) That was a real world-shaker...my nephews used to play that game, back to front, for weeks at a time. (You know the one, two-disc set..)
We know what happens when companies rush out a game every year. It's just not as great. I'm a little skeptical about this, considering their recent FF releases could've been a lot better.
im pretty sure they must be running low on cash, why else would they pull such a move? :wacko:
Seriously though, we need more Enix style Games, and no, not dragon quest.
i have to agree with surpreme seems they are just after money who knows maybe we will get some good games and we all will be shocked only time will tell
same here my ps2 gets more attention then my 360 some times
Yup, releasing a game every year means crap.Quote:
Originally Posted by Cookie Beast
That's why IV, V, VI, IX, X, and XI were all utter shit. :wacko:
(Psst: The secret word here is teams. A company the size of SE can have multiple teams working on differently numbered FF titles at the same time. FFVII and FFXIII were the exception, not the rule. And VII's delay was primarily due to jumping across platforms and difficulty getting it published. While we were playing/looking forward to VIII, X was already in development alongside IX. Pretty sure XI was being drawn up sometime around then too.)
EDIT- I should probably add that this doesn't come off as "we're trying to grab cash" so much as "our fans aren't going to have to wait ~4 more years (or, another way, roughly the span of time from VII to IX/from III to VI) for the next game". It's all in how you read it. To note, they cited a few companies that use the multi-team method to crank out releases. They've also been doing that with the FFXIII "series", although they clearly didn't have this planned out as well as they probably should have. Also, FFXIII-2 has more interesting concepts behind it than XIII did. As I see it, that doesn't mean creativity is impossible on a schedule. So yeah, they're just intending to make games more frequently like they used to.
Yeah maybe... But if you're making direct sequel it easier than new FF. You just remove things that fans didn't like in first, add more things that were good and maybe something new. You have partial story, characters, you can even recycle some locations fans will like it and you can save some time. But still, you need time to make it bug free, etc.
What I mean is that they don't have to force things one way or the other, sometimes it will take them (or to a given devs. group) 2 or 3 years and some others with just one year the product can be sold cos the game content and it's price are justified. Setting strict schedules can ruin the final quality of the product (or the franchises good name).
How about announcing multiple games in a series before the first one is even close to coming out?
Oh FNC, you were surely one of the most fucked up ideas Square ever had. :wacko:
I'm not sure I'd want them to go that route either. Speeding up the release can lead to a lack of polish or a buggy/unfinished feeling game. But then again, if they handle it properly it won't be an issue. It's primarily a management situation at that point.
But I wouldn't count any chickens just yet. 2 years is loads of time to develop a game, even an RPG. It's also kinda vague about what they mean by "one ever year or two". This could just mean "we're going to start making more handheld FF's again". If we factor in the portable FF's and the spinoff titles (which obviously had nowhere near the development priority/costs/time), we had an FF about every 6 months for a while there. This isn't counting games that started as Final Fantasy/FF related titles but were eventually renamed (several PSX era Square RPGs).
One discouraged fan here. The only move they made which caused me to not want to pick up their next game was the announcement of DLC months before the game has been fully showcased to the public. One of the first things we knew about XIII-2 was "expect DLC". As such, not really too eager to pick it up.
Leaving a game incomplete so you can sell the missing pieces at launch is not something I intend to support.
More games, and a tighter release schedule are things I can get behind though. VS needs to come out already, like goddamn.
So hey, I hear Valve just announced HL2 Episode 4... :wacko:
You really should. I think it would decrease your fears of a diminished product from a strict timetable.
Granted, Brotherhood isn't anywhere near as good as ACII, but it's still a damn fine game that manages to improve upon the formula. It could probably have used another 6 months or so in the oven, but it's still a hearty meal of assassination. :nod:
Pretty sure they already including both non-RPG spin-offs (like FFVII - DoC or a fighting game like Atlus did for Persona series) and DLC's in this statement... :low:
I really think it's time they start thinking a bit more about quality (and not just in term of graphics)... FF XIII might not be the worst RPG, but Squeenix did already better (much better) in the past.
And doubt anyone really want FFIV (the 2nd MMO) to repeat itself because they were to hasty to release it instead of actually taking the time to make a proper game :disappoint:
I think that the latest FF were not as good as earlier ones, however they still are some of the better games I played.
A problem of releasing a game yearly is the loss of expectation. I don't want to think in the next release of a FF game as a sports game (like FIFA, Madden or all that). Some people could think that probably the buying this game isn't a good idea because the next year another one will come out.
Probably this is a stupid comparison but if someone here uses the Mozilla Firefox browser won't let me lie. Since they announced earlier this year that a new version will come out every six months the newer version is almost the same as the last one. Something that happens on the yearly launched titles.
Sorry for my English.
BTW: SE should bring back some old games to make sequels, like Vagrant Story or the Chrono series.
Greetings.
best ff is x nough said there. first one i played ever so i guess thats why, i expected it to be better. after i played 13 i will just wait for another good one because it will still be years before another awsome one is made.
I agree specialy if they have various final fantasy titles being worked on by different teams simutaneously, those two years would serve to build up that fantasy "hunger" in fans... I just wished they focused on working with a single system instead of going multiplatform with the numbered series :/Quote:
At least they can respect a 2 years gap, much like the Uncharted series.
Seems like they all have dollar signs in their eyes nowadays.
If I ever run into the board of SE, I'll probably punch them in the face.
You could defend them milking the same few old games over and over for a quick buck based on the fact they do try new things in their new games and have a large selection of classics they do change up, but pulling an Activision style business plan with FF? That's the worst idea ever. The only reason MW seems to pull it off is because of the multiplayer focus and constant updates keep multiplayer fresh, something Capcom also does with game tweeks to keep their more hardcore fighting fans happy. FF games aren't multiplayer games and we've seen what happens when they rush MMOs.
They may just fuck up and end up putting any new FF game to sleep for a long time like Activision and EA had to do with Guitar Hero and Rock Band after over-saturating the market with those damn games.
DOOD, what IS their problem?... Seriously, I never had a good past with Final Fantasy, even if I just love rpgs [or at least I played them a lot, but I think I switched to action rpg, thanks to ps2 and Kingdom Hearts =p Or was it Tales of Phantasia on SNES...? :/ ].
Things started with 9. I never liked FF series because the battle system seemed boring and too stopped [everyone stopped in the same place, and hardly moving - early games], or too rushed [no real turns and all that]. Strangely enought, the story was too interesting for me to stop playing, which only happened thanks to a bad disc.
Then came Dirge of Cerberus and I thought "it might be interesting". Wrong. It felt too much like FPS, and the only "FPS" games that I ever had the joy of playing were Metal Gear 1 and 2.
Finally, I found out about Advent Children and Dissidia. THAT felt like the way Final Fantasy was supposed to be for some reason. When I saw FFXII, I thought it would be a stepped down version of Dissidia, but it's just another turn-based battle with special effects. Square got me thirsthy for more action, and nothing else has ben done about it besides Dissidia. When was the last good Mana game, btw? What happened to the Chrono games besides re-releases? ... WHAT HAPPENED TO EINHÄNDER?
Square was supposed to only get better after it swallowed Enix, the main concorrency... But I'm almost out of hope already.
glad i gave up on them after 9, now i just play from them the DS remakes of Dragon Quest (4,5 and 6) and the DS port of
Chrono Trigger, classic gaming right there.
not enough Old School Enix Flair in Squares diet.
FF has to be my favorite game series of all time. However, I will admit that the last few games have been lacking.
What I miss the most is the open world aspect of the game.
You know like when you have NO IDEA where to go or what to do instead of just having to keep walking forward (see FFXIII).
I could see this going either way for them.
Either they will completely trash the series as a whole, or they will prosper once again.
Only time will tell.
I didn't know that... Wonder why they kept the Square-looking logo, then.
they seriously need more of other games around. More Mana games, the release of Valkyrie Profile based around Hirst... Heck, VP2 was good, but Covenant of the Plume was a complete disaster. A pretty game, but a disaster in story and gameplay.
That, and I'd also like to see more cute chocobo stuff :B
I was the biggest FF fan ever for the longest time until they made X-2, and from that one, it's been pretty stale.FF XIII was a good step in the right direction, but it had no exploration in it, which was a staple for the series.If they want to make more FF's than ever, then I'm hoping they start getting the series back on track.I'd really hate to see such an awesome and historied series go to waste.
It's cool and all, but I wish they would go back to their roots. I mean I loved XIII and all but it was entirely way too linear. I remember, for example, FFI is still a favorite of mine because of how long it took me to complete it. There were times when I had absolutely No idea what I was to do Or where to go. I wish they would bring this aspect back. Make em sandbox games. All of em.
The problem is is that isn't what sells. Remember when the 360 was a new thing back in 2006, and all those RPGs came out for it? Yeah, they didn't sell well. One of my favorite RPG series of all time, Star Ocean, sold horribly, so Japanese RPGs on new consoles are at a premium and are usually there to be on the library, not to sell well. And Square Enix likes money, so they just won't do that. That's why they tried to change XIII so much, because they knew the American/European markets didn't give two shits about old style RPGs.
I mean, hell, I would like to see an old fashioned Final Fantasy, some like V would be wondorful, but the modern market just wouldn't care. At all. The hardcore fans would get it (population of 500 people) and then nobody.