I'm going to sleep. At least i lasted longer than Sprung.
Tekken 5 sort of had that, but this looks considerably better. Also it looks like those things may be useful this time. Shotguns? Sure. Until it fucks up the balance and gives everyone projectile attacks.
I prefer III, simply because nothing says "I own your ass" like using Tira. What a lame assed character. So much wasted potential...Yeah, that would be awesome. I liked II over III, though, because it was slower. You know? Seemed more fluid and easier to control. And it looked better IMO.
There is a film coming too, although little is known about it. http://en.wikipedia.org/wiki/Soul_Calibur:_The_Movie
It'll suck. I'm sure that halfway through the writers will just turn the thing into nonsensical battles. Voldo good? Sophitia evil? Cervantes being created by knighmare? Sure, why not.
Not quite. That's what I prefer about the chain throws, they're great ways to really show some skill by chaining together precise attacks, instead off left punch-right punch-left punch, then maybe linking that into a kick combo. It's really more about who hits first, since there's so many easy to pull of attack chains....I don't now. I think there's enough balance as it is. Matches in Tekken all boil down to the skill of the player, at the end of the day.
Apparently, Kuma is considered bottom-tier, yet he is joint 6-7 with Lei in my 'character usage'.
Also Hwaorong is the best fighter. No questions, no opposite opinions. Those combos are cheap but fun.
Yes, however there's so many fighter characters with minor changes made to them (If one more Mishima styler shows up, I'll kill myself). That's why I wouldn't mind there being another fighter that uses throw like techniques or something to break things up a bit.lol Not me. Nina is easily my favourite in Tekken 5. As for King, I remember practising TTT for hours on end when I was younger, trying to master his throws (as well as everyone else's 10-hit combos). Naturally, I succeeded. :bow:![]()