Well the Destiny subreddit officially hit rock bottom today. The top post is asking for Destiny 2 to get the FFXIV A Realm Reborn treatment.![]()
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To summarize
FFXIV 1.0 was basically a mess.
Interface sucked, battle system was lacking, no job system, you didn't even have an auto attack.
The graphics engine was overcomplicated (a pot, like a flower pot, legitimately had the same amount of texture as a full human model).
The world was massive but empty - I mean wider swathes of area by far before you'd see a single mob.
The gameplay was slower than molasses for a modern MMO - with FF11 it could fly because of the PS2 compatibility so they had to plan for weaker internets, but for PS3/PC era it was atrocious.
The plot was going nowhere, fast, in addition. Because detailing was so complex, adding things to the game was an absolute nightmare.
So Square appointed Naoki Yoshida as the new head director/producer for the game, who hadn't worked on a FF game, he worked on Dragon Quest series prior, his answer was to release patches/updates/content for free to the players while building the entire game again from the ground up. For the story, his answer was literally "Nuke it all". He had Elder Primal Bahamut, a figurative god, pop out and literally wipe out a whole half of a continent, and it's damage on a global scale due to misbalance of the world. Even summoning 12 gods to restrain it was flat out LOLNOPED and it continued it's destructive spree, ending the game with a major NPC basically eating a Akh Morn (one of Bahamut's "FUCK YOU" attacks).
They did it all in ~2 years, and what came out was FFXIV A Realm Reborn. People that owned the first version, got the new game for free, characters were brought over and such.
I've heard of players doing stuff like that just to be trolls but man... that's funny
Be afraid. Be very afraid.
Poop!
In my earlier example about Final Fantasy XIV and A Realm Reborn, XIV launched Sep 22, 2010. The decision was made in January 2011 I believe, after the new director/producer had investigated for 7 weeks on player wants/shortcomings/engine problems etc, to go with completely rebuilding the game, so around 4 months after launch.
Well I watched this hour and a half long documentary/interview session thing yesterday about it. They knew problems already in the closed beta that was in like January of 2010, they had pushed back the open beta until like a few weeks before launch, they thought they would be able to patch in fixes but as more interviews go they realized it wasn't something they could patch.