Actually, through trial and error, I fixed the issue. I went back to WiiFlow, updated it to the latest version, and configured the NAND path form there. The problem was I was using a very old version of WiiFlow. Thanks, Zorlon, for all of your help!
Actually, through trial and error, I fixed the issue. I went back to WiiFlow, updated it to the latest version, and configured the NAND path form there. The problem was I was using a very old version of WiiFlow. Thanks, Zorlon, for all of your help!
Just happy you got there in the end
actually not sure what version of USB Loader GX I have it is possibly out of date also I'm not that active on the Wii at the moment
Too many consoles and too many games and just not enough time to get through everything
Xbox original is the flavor at the moment... again, recently played through a game and cracked 480p display into it while I was at it.
Mod projects - XBOX
Phantasy Star Online Episodes 1 & 2 - online quests in offline mode packs [COMPLETE]
[Quest Packs Collection]
GTA San Andreas - Hot Coffee [COMPLETE]
[Mod ready] & [Full ISO ready]
GTA San Andreas - Real Car Names extra content mod [WIP] [Back burner, just won't have the time ]
Please can all ESR users post your results here to help with the project and others wanting to use ESR
Thanks
Yeah, I originally had WiiFlow 4.0.2, but now it's 4.2.1.
Lol, I'm the same way. My flavor switched from vintage Macintosh computers to the Wii. It changes about every 3 months.
sorry to ask, but why do you prefer to use emulated nand instead of real nand?
Faster load times and saves the Nand from getting full, I'm sure I said that already though, there is also very little chance of corrupting the real nand while using emulated nand
My Nand has been full a number of times before using emulated Nand, still is and that is mostly just saves the Homebrew channel and a channel forwarder plus the few default channels, I don't have any games installed to it and it is still full
Last edited by Zorlon; 30th-July-2015 at 07:12.
Mod projects - XBOX
Phantasy Star Online Episodes 1 & 2 - online quests in offline mode packs [COMPLETE]
[Quest Packs Collection]
GTA San Andreas - Hot Coffee [COMPLETE]
[Mod ready] & [Full ISO ready]
GTA San Andreas - Real Car Names extra content mod [WIP] [Back burner, just won't have the time ]
Please can all ESR users post your results here to help with the project and others wanting to use ESR
Thanks
Hello, guys.
I'm new here and I'd like to ask something if I can, please.
Can I use it to store Just Dance songs? The most recent Just Dances don't allow us to use SD card. No, we can use SD card to store the songs but we can only run them when they're in the "internal memory". So, each time I want to dance song x I have to exchange with song y and vice-versa. If I have this emuNAND, each time I download one song it would be right way "transformed" into my USB driver and I can play it? Or Once I have all of them downloaded I can use this emuNand method?
Can this also apply to Rock Band songs? They play fine in my SD card but they're a little slower to load.
Sorry if I'm little noob.
Thanks for the help anyway.
As songs are done via Nand you can use emuNand instead but not from SD card or stored directly on USB only if it is stored on USB via emuNand will it work
Mod projects - XBOX
Phantasy Star Online Episodes 1 & 2 - online quests in offline mode packs [COMPLETE]
[Quest Packs Collection]
GTA San Andreas - Hot Coffee [COMPLETE]
[Mod ready] & [Full ISO ready]
GTA San Andreas - Real Car Names extra content mod [WIP] [Back burner, just won't have the time ]
Please can all ESR users post your results here to help with the project and others wanting to use ESR
I know it's been a while, but I've only just got around to trying this... The thing is, my HDD that I use for the Wii is partitioned and works fine on the Wii, trying to plug it into the PC is another matter, so I left it alone.
Anyway, skip forward a few years and I decided to use my dodgy HDD. I managed to set this up on the fat 32 partition with a few test NTSC-U SNES games, after a few problems with black screens (NTSC on PAL console) I was able to alter the settings and boot the games.
I'm running chkdsk on the dodgy partition now.
Just wanted to thank you again Zorlon for all your hard work writing these guides, and helping out around here, it is really appreciated.
A few more questions...
Is there a limit to how many games can be displayed on the Wii menu?
Is it possible to use multiple NANDS? eg One for each system.
Is there a way to switch between NANDS, or do you have to keep editing the custom path?
These are more like frond end Questions so it may depend on the on the launcher you use
Myself I have yet to hit a limit and I know of no front end that let you use multiple paths that I know of anyway, but not updated my loader in some time either
The only limit I ever hit was the 500 Wii games per partition
EDIT I suppose you could have another launcher for different Nands but for me I just installed everything to a single nand, though off the top of my head I am not sure I set myself any limits or just installed all the official Wads
Last edited by Zorlon; 28th-October-2017 at 07:30.
Mod projects - XBOX
Phantasy Star Online Episodes 1 & 2 - online quests in offline mode packs [COMPLETE]
[Quest Packs Collection]
GTA San Andreas - Hot Coffee [COMPLETE]
[Mod ready] & [Full ISO ready]
GTA San Andreas - Real Car Names extra content mod [WIP] [Back burner, just won't have the time ]
Please can all ESR users post your results here to help with the project and others wanting to use ESR
Just seen this. If I understand correctly, it allows you to set your channels to different tabs.
https://gbatemp.net/threads/usb-load...4#post-7202266unofficial build of an unofficial version of USBLoader GX with tabmod
EDIT:
Had a quick look, it gives three tabs. Wii/Gamecube/WiiWare.
Last edited by Jackhammer; 28th-October-2017 at 15:48.