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nottanutter Wiiman again lol Hugo gx (pc... 7th-September-2015,
21:27

Warrior Have you even tried Retroarch... 7th-September-2015,
21:33

nottanutter didn't even think of it, i... 7th-September-2015,
22:09

Warrior Set it up on PC first to get... 7th-September-2015,
23:09

deadlegion Just a quick note...there's a... 8th-September-2015,
02:29

Zorlon extract the zip file so you... 8th-September-2015,
04:05

nottanutter again its just for the wii... 8th-September-2015,
17:09

Warrior I think I'm really going to... 8th-September-2015,
18:54

nottanutter correctamundo :) for all i... 8th-September-2015,
19:15

Warrior I never used a emu on my Wii... 8th-September-2015,
19:24

nottanutter my wii is an emu media box... 8th-September-2015,
19:30

Warrior Ya its only a homebrew thing,... 8th-September-2015,
20:09

nottanutter if the companies wanted to... 8th-September-2015,
20:18

Zorlon flash kit vs buying all the... 9th-September-2015,
04:13

nottanutter i think i found something but... 10th-September-2015,
00:10

Warrior That really seems like more... 10th-September-2015,
00:22

nottanutter its exactly the same as... 10th-September-2015,
00:34
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10th-September-2015, 00:10
#16
i think i found something but still need to test, found on a spanish forum lol
Wiiengine 1.0 (c) 2008, Francisco Muñoz 'Hermes'
ATENTION: This software writes on your SD, creates directories, renames and erases files using libfat, so it is recommended to do a backup of the SD to avoid data loss.
Directory tree
root
|---apps
|---roms
|--pcengine
|--saves -> save states, WRAM saves
|--img -> .bmp, frames captured
|--syscard.pce -> system card by default (you must include it for CDROM support)
|--Rtype.pce.bz2 -> a game rom in one .bzip file
|--bomberman.zip -> other game rom in one .zip file
|--dracX.iso -> a CDROM game (without audio tracks)
|--favorites -> folder with your favorites roms
| |
| |--- afterburnII.zip
| |......
|--draculaX -> folder with a CDROM game
|
|---- draculaX.toc -> CDROM descriptor file (load this)
|----- track1.ogg -> audio track
|----- track2.iso -> data track
|----- track3.ogg
| ......
Note: the system card, can be compressed in .zip format (syscard.zip) or .bz2 format (syscard.pce.bz2)
Characteristics:
- Based on gp2xengine, the PCengine emulator I made for gp2x and that includes parts of Hugo and XPCE among others.
- 512 entries per directory. The main directory must be :/roms/pcengine and an additional level with different games can be added. (i. e. :/roms/pcengine/DraculaX with the data/audio tracks needed for the game or :/roms/pcengine/favorites with your favorite games)
- Support of PCengine roms in .pce .bz2 or .zip. formats. A .bz2 compressor is included in the program to convert the .pce files to .bz2 from the file viewer.
- Support of CDROM in .iso and .toc. formats. The .toc format is a description file wich links the different audio and data tracks, and also can link a specific system ROM for the game. The audio tracks can be in .wav or .ogg format, 22.5/44.1Khz stereo/mono 8/16 bits. A system card is needed for CDROM support.
- The utility bincuesplit (created by myself) is included to extract the data and audio tracks from a cue/bin CDROM image. The program provides the .toc file and the audio tracks compressed in .ogg format.
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