Quote Originally Posted by Warrior View Post
The low memory on the PS2 ver was annoying but eh, I really got my moneys worth, think I blew full retail on TS2, not sure though.

I do know I played it more than 50 hours and I kinda go on a $1 per hour basis on my games so....

Really need some devs to make a DRM free homage to Timesplitters and have it playable on low end hardware like Unreal, its quite versatile and the shits DRM free, can't beat that.
You know, I was thinking. I'm curious as to how the level creator in TS2/TSFP would work on a fat PS2 w/HDD, OPL, and a virtual Memory Card setup. I wonder if it would still be limited by a certain amount of memory blocks...