hi there,
i downloaded the following roms;
http://www.emuparadise.me/Sony_Plays...Zero_(J)/53296 &&& http://www.emuparadise.me/Sony_Plays...ro_2_(J)/53294 &&& http://www.emuparadise.me/Sony_Plays...ro_3_(J)/53295
the file appears to be packaged incorrectly, i ahve used pakkiso to pakk the ecms, the file came with a .cue file then multiple .bin files and 1 .7z file, which appears to be the base game file. by this i mean that when i used isobuster, it read the .cue file, the files were listed on the left, there was a ''street fighter zero''[iso] under the heading of 'track1' with all the other tracks on the same branch[not as sub-branches], here is an image of this;
http://s7.postimg.org/61j7ksbiz/base.jpg
here following pakkiso 0.4 =
http://s10.postimg.org/pp3ukl5c9/pakk.jpg
here it is in isobuster 3.3[using .cue in folder] =
http://s18.postimg.org/ta9qsmza1/isobust1.jpg
http://s27.postimg.org/4g92j5jpv/isobust2.jpg
the issue is that in-game it is only using the sound files found in the branch and sub-folders of 'track 1' as follows=
http://s23.postimg.org/6q05083rf/iso...ontentsbin.jpg
am i messing up here? or is the rom incorrectly packaged? what to do . . .
additonaly, the other sfzero[jap] seem also to have the same issue, albeit with 1 track '.bin' outside of the .7z within' the [extracted]folder
additonaly, i right click the upper most branch/folder ''cd'' and extract raw>.bin when using isobuster
also;
epsxe 1.9.0
scph1000[jap]
pete's opengl2 driver 2.9
P.E.Op.S. Dsound Audio Driver 1.9
P.E.Op.S. CDR Driver 1.9
default controller[keyboard]