bloody hell. Never going to catch up to you at this rate.
Beat Organ trail on easy. Seems nicely paced out for an easy setting, so I reckon hard is going to destroy me. The shooting is something I don't think I'll get used to.
bloody hell. Never going to catch up to you at this rate.
Beat Organ trail on easy. Seems nicely paced out for an easy setting, so I reckon hard is going to destroy me. The shooting is something I don't think I'll get used to.
Finally finished Deus Ex: Human Revolution. Strangely, the last boss was the only one I beat on the first try; had the others been as reasonable, I would have had a better experience.
Through the last couple areas, I just wanted to be done with it. It's my own fault, really, because my OCD compulsion to search out everything and do everything drew the game out much longer than something with no story can reasonably be.
It had its good points, and I liked it enough to see it all the way through, even when I was frustrated, but it was mostly just skulk, sneak, read, rinse and repeat. I felt like it didn't do anything Metal Gear Solid hasn't already done better, with the exception that MGS throws in intense action sequences and this newfangled thing they started putting into video games called a "plot". DE:HR has a great story concept, but zero development outside like 3 one-on-one dialogues.
And what a disappointment that "ending" was. It's literally impossible to spoil it, because there's NOTHING to spoil. The game doesn't have multiple endings, it has multiple choices, and the game just feeds you a soliloquy rationalizing that choice.
Guess it would have felt too out of place to have a narrative ending to a game with no narrative.
Booted my PS2 just to warm up for at least an hour.
Triggerheart Excelica Enhanced
Street Fighter Zero Generations (Alpha 2 and Pocket Fighter)
The Witch's House. Very creepy and macabre. The instant I mutilated a teddy bear and bloody paw prints started appearing on the wall as I passed, I knew I was going to like it.
And that true ending was great; they kind of inverted what you'd usually expect from "normal" and "true", surprisingly.
My only complaint is those damn puzzles. I generally don't like puzzles in games, because they tend to detract and distract from the other elements. There were three or four of them that required me to minimize the window to check the walkthrough, which breaks the immersion as much as being frustrated breaks the creepy ambiance. Mostly a good experience though.
Battlefield 4 (Hard); going through it one more time to mop up the remaining single player achievements before I trade it in for Ghost next week.
After getting over my fear of playing it (it was somehow scarier when I played it on my computer) but I managed to complete Super Metroid and what a fantastic ending to this brain hurting game.
Layin down enjoying the fun unleashing the power of the sun and capturing them all until I'm done.
The Walking Dead (Vita)+ 400 Days, so 100%.
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DuckTales Remastered
Totally worth the $20!
Resident Evil Director's Cut (PS1/Vita)
Spoiler warning: