Hello all, I'm having slowdown issues in Epsxe with the gpuBladeSoft-1.41-Windows-x86 plugin using full screen native resolutions option. I've tried playing with the vsnyc settings and other options for the gpubladesoft plugin and my gfx card including its triple buffering and other hardware acceleration to no avail.
This never happens on any emulator i use at native resolution, even final burn alpha which has a native resolution switch that i use for the street fighter 3 gaint impact wide screen mode in the bios (384x224-496x224) and Changes perfectly.
Example of my problem, I play sotn or legend of mana, menus and cutscenes have different resolutions but if i keep my native in game for sotn which is 256x240 or legend of mana 320x224 it works perfect in game menus are warped but w/e it even runs smooth at 1080i max settings. but as soon as i hit native resolution switching option i get 25% speed.
here is my hardware,
For my display I have a widescreen CRT HDTV (HDMI/Component/S-Video/RCA) 175Hz-120Hz-60Hz frequencies I use power strip which is a custom resolution software and have been able to use any resolution from 160x140i/p(Game boy)to ????x720i/p up to ????x1080i I also use a Lut software called Atrise lutcurve for monitor calibration(looks mad sweet)
For my PC,
OS: windows 7 64
CPU: AMD Athlon 64 4000+ SAN DIEGO
1 gig ram
ATI radeon 2600 HD 512MB (the same used to make ARCADEVGA cards)
Heres a list of my custom resolutions as you can see i have Most of the native psx resolutions
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