Bump because it's been two days (or close enough) and I'm posting a query rather than changing my guess.

Platform is PC, Windows 95/98 era.
Genre is RPG/Roguelike or something like that.

Game was a top-down dungeon crawler where each floor was just one screen if I'm not mistaken, with the fog that disappears as you explore and such. At the start of the game you pick a character (some of the choices were Dwarf, Amazon, and Hero), which determines what your stats are... and maybe special abilities?

Anywho, point of the game was to get to the bottom of the dungeon and kill some wizard/sorcerer/warlock or something like that. There were ladders and pitfalls to travel between floors... and I think a magic carpet that sent you to a floor that was non-adjacent?

Art was pretty simple. If I remember correctly, your character portrait was pretty typical of a bitmap, simple colors, mostly solid colors rather than gradients. Also, I believe your character on the map was just a simple outline rather than matching your class in any way.

It was one of those one-sitting games that wouldn't take long to complete, but had pretty high replay since it was randomly generated layout. I could have sworn the name was something simple like "Adventure" or "Legend," but nothing resembling it came up on either of those. Any help would be appreciated

Status: UNSOLVED