Okay, so I tried running it with default settings, and I got this problem at the main video sequence. As you can see, my CPU was at 30%, and my framerate was at 14 FPS.

When I configure it to the setting of the Tut, I check the "Enable saving GE screen to Textures instead of Memory". Once I do that, it runs at about 100-90 FPS. Its a drastic improvement, and as you can see my CPU was still running at 30%. (I also check the "ignore invalid mem access", "use media engine", "extract media files to tmp folder", and "decode with sonic stage" which I have, but am not sure how it works with JPSCP...)

I do skip all the movies, but I believe its right when the gameplay starts that it crashes. Just up an quits. I've tried it on the previous versions from the JPCSP website, but not automated builds. I don't know if this build just doesn't accept it, or what. I'm at a loss..
One who knows nothing can understand nothing.
System Specs
Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7601)
Processor: Intel(R) Core(TM) i5-2410M CPU @ 2.30GHz (4 CPUs), ~2.3GHz
Memory: 4096MB RAM
Chip type: Intel(R) HD Graphics Family
Direct X 11