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Thread: The "Official" Fighters Hang Out - Now With More Fighters

  1. #3151
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    I keep my diet Capcom free .

    Getting around to it... | Available via Retroshare 16/7.

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    Quote Originally Posted by Shardnax View Post
    I keep my diet Capcom free .
    Then you are probably Anemic.

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    Quote Originally Posted by TheRealSpiders View Post
    Yeah a lot of the same character, par for the course. As far as the lag goes, I don't think it's any worst than what I'm normally used to, it's just that MvC is very execution heavy so it just feels worst.
    Yes, might be that too.
    It's mostly odd because you are SURE the timing is good, but game says "no".
    At least, it's only random.

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    Quote Originally Posted by King View Post
    Yes, might be that too.
    It's mostly odd because you are SURE the timing is good, but game says "no".
    At least, it's only random.
    I just wish I could play the game more, I've been super busy lately and when I did have down time, I just sunk it into Skyrim. HOWEVER, I finally starting to be less busy and I've beaten Skyrim, so once I wrap up Skyward Sword I'll pick up MvC a little more.

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    Quote Originally Posted by TheRealSpiders View Post
    I just wish I could play the game more, I've been super busy lately and when I did have down time, I just sunk it into Skyrim. HOWEVER, I finally starting to be less busy and I've beaten Skyrim, so once I wrap up Skyward Sword I'll pick up MvC a little more.
    Whenever I get used to the MvC lag stuff (should be quick), then hopping to another fighting game.
    Probably Mortal Kombat or Killer Instinct.
    Or, I could go random.

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    Quote Originally Posted by TheRealSpiders View Post
    Then you are probably Anemic.
    Old fighters keep me going . There are some new fighters I'm interested in but, they are arcade only.

    Getting around to it... | Available via Retroshare 16/7.

  7. #3157
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    Quote Originally Posted by Shardnax View Post
    Old fighters keep me going . There are some new fighters I'm interested in but, they are arcade only.
    ...I still think you might suffer from Anemia...

    Really, though, I'll play anything as long as it's good, right now Skullgirls looks promising.

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    Quote Originally Posted by TheRealSpiders View Post
    ...I still think you might suffer from Anemia...

    Really, though, I'll play anything as long as it's good, right now Skullgirls looks promising.
    I can't stand the art style. Chaos Code looks like it will be a blast, provided I ever get the chance to play.

    Getting around to it... | Available via Retroshare 16/7.

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    Quote Originally Posted by Shardnax View Post
    I can't stand the art style. Chaos Code looks like it will be a blast, provided I ever get the chance to play.
    That's a shame, I kinda like the art style. I'm not sure how I feel about Chaos Code, to me it looks like a lot of characters are zone heavy, it reminds me of Gundam Assault.

    Mind you that's not a bad thing entirely.

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    Quote Originally Posted by TheRealSpiders View Post
    That's a shame, I kinda like the art style. I'm not sure how I feel about Chaos Code, to me it looks like a lot of characters are zone heavy, it reminds me of Gundam Assault.

    Mind you that's not a bad thing entirely.
    Zone heavy? I don't keep up with fancy fighter terminology .

    Getting around to it... | Available via Retroshare 16/7.

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    Quote Originally Posted by Shardnax View Post
    Zone heavy? I don't keep up with fancy fighter terminology .
    A lot of the characters have the ability to control the game-play space too well.

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    Quote Originally Posted by TheRealSpiders View Post
    A lot of the characters have the ability to control the game-play space too well.
    Ah, that's what I assumed, wanted to make sure it was what you meant. There is always a way to break in, you just gotta figure out the other player.

    Getting around to it... | Available via Retroshare 16/7.

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    Quote Originally Posted by Shardnax View Post
    Ah, that's what I assumed, wanted to make sure it was what you meant. There is always a way to break in, you just gotta figure out the other player.
    Yeah, but it leads to stagnation really fast when half of the cast can mainline it. It usually end up with a lot of jumping at opposite ends of the screen and even more fireballs.

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    Quote Originally Posted by TheRealSpiders View Post
    Yeah, but it leads to stagnation really fast when half of the cast can mainline it. It usually end up with a lot of jumping at opposite ends of the screen and even more fireballs.
    See: Street Fighter.

    Getting around to it... | Available via Retroshare 16/7.

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    From the videos I saw, it didn't look like a lot of the characters had projectile attacks though.

    Getting around to it... | Available via Retroshare 16/7.

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