Quote Originally Posted by GradyWilson View Post
It sure did help, thanks! I have Okamiden for DS, and for PS2. It's a gorgeous looking game, but a bit w-e-i-r-d...

We have every Ratchet and Clank game for PS2, and the three Sly games, as well. My wife loves these, but I dunno, something about them leaves me flat. The R&C games strike me as best suited for someone that just wants to BLOW stuff UP in a flashy way, and mess with mixing weaponry....heavy on action, and light on thought, like a HollyWood Blockbuster. The Sly games are a cut above, in my opinion, and I did have a decent time sneaking around on telephone wires and flying from rooftops, but ultimately the series left me flat...bit too cartoony and predictable. (I love anthropomorphic characters, as well..)
I have never played a 'Monster Hunter' game.

I wish there was a 'hybrid' of Tomb Raider II and Resident Evil 4....these are pretty much my favorites of the 'CD age' of games, thus far....


Yeah, yeah, ONIMUSHA! LOVE those games, have them all! (Well, that last was was a little jittery...heh...best suited for maybe a 12-year-old player with ADD and a case of Mt. Dew?) Not sure what people mean by 'backwards' controls used in games like this and RE, I was weaned on that control system, have loved it since the first RE!
(You wanna talk BACKward, try certain Atari 2600 and older computer games....ughhhh... )

Also, I cannot adjust to the 'newer' control scheme being used for most first person shooters these days, god AWFUL. I had this survival horror game for X-Box, something about some jerkoff waking up in a prison, but you had to maneuver your guy around using BOTH sticks; awful! Have a similar game, 'Band of Blood' or some such nonsense, that plays the same way! You move your guy around with ONE stick, and look AROUND with the other....who came UP with this horrid idea?? ...Its like taking analogue control BACKwards 20 years...ughhh...


Thanks again!


It's just with Resident evil and Onimusha, up is always forward, even if the camera was from the back of the room going towards you. It just wasn't intuitive for me, and it's really hard to fight and keep going the wrong direction. That's why I think it's backwards.

Haha, what you described is a pretty much how current games are set up nowadays. I'd take that over the old RE controls though.

Oh, I forgot to suggest the Prince of Persia Sands of Time trilogy and the Devil May Cry series. The Parasite Eve series also comes to mind, but it's an RPG/horror survival hybrid. As for a game that combines Tomb Raider II and RE4, I can't think of any at the moment.