what a waste of time energy money and resources..the games not even that good, why bother?
what a waste of time energy money and resources..the games not even that good, why bother?
Ignoring everything else, and that I don't think those games are as great as everyone else does... There is only so much you can do with the hardware you're using. All the optimizations and speed tricks in the world won't allow for you to push out more than the hardware has to give. They probably could have fixed a lot of the issues but, who knows?
Probably because..
1. It kicked off the PS2 FF franchise and is fresher in peoples minds.
2. Most likely easier to update it to HD.
3. A chance to fix the absolutely horrid voice acting (I hope)
4. Blitzball
5. That's just your OPINION. Which means absolutely nothing. Seriously though you can tell by reading the thread that quite a few people are looking forward to it, I think if done right this is going to be quite popular.
Thing is, there's absolutely no reason for it to be anywhere near this bad.
Demon's Souls featured similar areas graphics/size wise and the framerate drops were a fraction what they were here. And it's not even when you're doing something flashy (IE: spells, creating huge amounts of objects for the physics engine to handle). You can just be walking and suddenly it'll chug like you're trying to run a modern PC game on a mid level laptop.
I find problems accepting that the hardware that can pump out massive open world games filled with NPCs will drop into single frame digits when loading a dark, brown, grainy area with a handful of enemies. Moreso when the engine in question happens to have featured much larger and more aesthetically pleasing games that ran far better. Here's a list.
EDIT- and this ignores another problem. It's a console game. There's no PC port in sight. I've seen PC ports to consoles that have functioned better. Really this can be nothing short of laziness on From's part the way I see it. Not that this would be anything new or anything. So, how about this month's revision of Armored Core?
Last edited by Raype; 17th-October-2011 at 20:45.
I thought particle effects, post processing and the like were handled by the CPU? Maybe the models are more complex and the textures are higher resolution? Needless complexity is only going to slow things down. I've been thinking that From Software stuck Dark Souls on the back burner to focus on Armored Core 5.
Just noticed the AC bit. I'd rather have them fix up Armored Core 5 over Dark Souls.
Also... Funny how completely off topic this is.
Last edited by Slacker Magician; 17th-October-2011 at 21:01.
Mostly. Not that there's much of that going on here anyway. We're talking very basic presentation in most areas that suffer the problem of poor framerate.
The models look straight out of an early-to-mid PS3 game (compare: GTA4 to Dark Souls to Killzone 3 (which is running on the same stuff)), and the textures are outright poor for this far along this gen. Furthermore they're being run at 30 FPS so it's not like it's due to the hardware trying to keep up to an unnecessarily high frame rate.
That needless complexity is something that could easily be caught in a beta test or an early game build/stress test. Or fixed in a quick patch post release. It's been a month. The complaints have been cited since launch. It's clearly not coming.
Last edited by Slacker Magician; 17th-October-2011 at 21:07.
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I guess the amount isn't all that important, considering enough people WILL buy it...
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Now, surprisingly, the voice acting never bothered me that much... Passable?
Hope they do something about the difficulty, though...
EDIT: Though, I'll probably never play it, so...
Last edited by Roux!; 17th-October-2011 at 22:22.
Waste.
Square Enix should invest the money in the Legacy of Kain series, that is not finished.