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Thread: The Ticking Time-Out: psychoticragemonkey

  1. #2971
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    It's a perfectly valid way to understand that sentence, okay?


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    Quote Originally Posted by Jase View Post
    Is it a Melee friendly game? Like if i got hack and slash will i be gimped?
    I didnt like the Magic side of it, i mean its powerful but being on PS3 it sort of hasnt got the hotkeys to switch out spells.
    Its fairly friendly to a non-magic playthrough, though you'll need to spend more money and more time on your skills than somone who would dip into support magic. Plus you'll never get the truly retarded support gear possible with customised enchantment.

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    Quote Originally Posted by Milady View Post
    It's a perfectly valid way to understand that sentence, okay?

    Sure

  4. #2974
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    Quote Originally Posted by Dr Mario View Post
    Its fairly friendly to a non-magic playthrough, though you'll need to spend more money and more time on your skills than somone who would dip into support magic. Plus you'll never get the truly retarded support gear possible with customised enchantment.
    Hm, im at the end, the gaurd said i was a rogue, it looked fair shit.
    I think i played 3 as a Spellblade, so, might take a dip and be a full mage i guess, see how i go, can always restart the game.
    I like the Heavy armour thou =/

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    AND THERE WE HAVE IT, fucking to many spells to hotkey, FOR FUCK SAKE.

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    Quote Originally Posted by Dr Mario View Post
    Pretty much. Its also necessary if you plan on holding off on doing the storyline quests until you've done quite a bit of levelling - enemies level scale, friendly NPCs don't. Makes some of the escort quests nearly impossible if you overlevel.
    The level scaling really pissed me off on my first play.

    Getting around to it... | Available via Retroshare 16/7.

  7. #2977
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    The level scaling was a good idea in theory. Just really badly implemented.

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    Quote Originally Posted by Dr Mario View Post
    The level scaling was a good idea in theory. Just really badly implemented.
    The thing thats putting me off, is the feeling i need a PHD just to pick a fucking class.....

    On that not, Mafia II is really fun Fuck, i am Sprung.

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    Quote Originally Posted by Jase View Post
    ARGH, TIME TO PICK MY CLASS, FUCK FUCK FUCK FUCK.
    You better stick with "low".

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    Quote Originally Posted by Dr Mario View Post
    The level scaling was a good idea in theory. Just really badly implemented.
    It's asinine that goblins can still pose some kind of threat when you're high level.

    Getting around to it... | Available via Retroshare 16/7.

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    Quote Originally Posted by Sprung View Post
    You better stick with "low".
    I took the disc out, i clearly wasnt smart enough to play Oblivion, when Hawking rings me back i might get him to walk me through it
    They should do something like, first 5 levels you get a little bit of each skill, then you pick what you want to do.
    I mean yeah you get to see the fireball attack, the sword attack, and the bow, but then they force you to pick one, then its sub classes, just feels bogged down.

    Meh, playing Mafia, so far VERY impressed, no long drawn out cut scenes to explain the story, the music, fuck me the music sets the mood something shocking, i was just saying to Zoe last night i had having game music on, i have to have the TV playing becuase most game music annoys the hell out of me, but ARGH, im creaming myself here.

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    Quote Originally Posted by Yip Yip View Post
    COOL POST BRO.

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    I honestly would ENJOY to see a game take on the SWG type leveling system, i think it would suit The Elder Scrolls to a T, and im not sure why they dont do it.... It would give a greater feel of growth....
    To this day, i dont see why other games havent tried it.....

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    Quote Originally Posted by Jase View Post
    I took the disc out, i clearly wasnt smart enough to play Oblivion, when Hawking rings me back i might get him to walk me through it
    They should do something like, first 5 levels you get a little bit of each skill, then you pick what you want to do.
    I mean yeah you get to see the fireball attack, the sword attack, and the bow, but then they force you to pick one, then its sub classes, just feels bogged down.

    Meh, playing Mafia, so far VERY impressed, no long drawn out cut scenes to explain the story, the music, fuck me the music sets the mood something shocking, i was just saying to Zoe last night i had having game music on, i have to have the TV playing becuase most game music annoys the hell out of me, but ARGH, im creaming myself here.
    Mafia II is the best game I have played in years.

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