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Thread: The "Official" Fighters Hang Out - Now With More Fighters

  1. #1321
    Supreme Warrior Guest

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    well I been practicing in Real Bout Fatal Fury, cant wait to bust ya in some of that

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    Quote Originally Posted by Supreme Warrior View Post
    well I been practicing in Real Bout Fatal Fury, cant wait to bust ya in some of that
    Really?
    I will try to squeeze my schedule a bit one of these days, and then we will play all of them.

  3. #1323
    Supreme Warrior Guest

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    Talk about Awesome,



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    Default Street Fighter IV question

    I am not sure if there is a thread like this already but if there is please movie it there:


    Does anyone here know how to Guile's ultras and supers? The zig zagging confusings me and I heard of a shortcut that simplifies things.

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    Zig Zags?
    You mean the Z?
    That's right, down, down-right.

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    Quote Originally Posted by Nemesis View Post
    Zig Zags?
    You mean the Z?
    That's right, down, down-right.
    No, that's not what he means. Guile doesn't even have a dragon punch anything.

    Basically, the motion is, depending on direction opponent is facing:

    (Charge)Down-back, down-forward, down-back, up-forward, all three kicks.

    Yes, that is the motion.

    It's kinda silly.

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    Quote Originally Posted by Ivolt View Post
    No, that's not what he means. Guile doesn't even have a dragon punch anything.

    Basically, the motion is, depending on direction opponent is facing:

    (Charge)Down-back, down-forward, down-back, up-forward, all three kicks.

    Yes, that is the motion.

    It's kinda silly.
    Bleh.
    Charge moves prevent me from using Guile.

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    AFAIK you can also do charge down/back + down/forward, down/back, up/back + 3 kicks at once, and it'll still work. I think that's the shortcut you meant.

    Well, not really a shortcut. Just easier on your hands.

  9. #1329
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    That's correct. The alternate way to do that is d/b, d, d/f, d, d/b, b, u/b + 3K (123632147 + KKK).

    General rules to follow:

    1) Make sure you have enough charge time in the d/b position.
    2) Make sure you hit all the attack buttons after hitting the u/b or u/f positions. If you getting a jump attack you pressing too late, if your getting a normal or ex flash you aren't pressing all three kicks.
    3) Take your time and relax. The only direction that will discard your charge is to walk forward so if your rushing your inputs because your afraid then calm down and take your time.

    Advanced Techniques:

    Using a dash or Focus attack dash to move forward and catch your opponents off guard.
    Using it as a reversal during a corner cross up situation. Most times your opponents will cross you up in the corner trying to get you to lose your charge. However if you input the forward motion and then quickly roll your thumb/stick to the u/b position it will eat up any combo attempt your opponent is using on you. IT IS NOT SAFE IF THEY DIDN'T CONTINUE THEIR COMBO AFTER THE JUMP IN.


    Here's a video for you visual learners:

    No my name is not a NARUTO reference. Its my last name translated from Hawaiian to english!
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    There's a thread made specifically for this sort of discussion .

    Getting around to it... | Available via Retroshare 16/7.

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    No my name is not a NARUTO reference. Its my last name translated from Hawaiian to english!
    facebook.com/techhitts
    twitter @techhitts
    youtube.com/user/manoftheleaf
    twitch.tv/manoftheleaf

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    They Officially announced me? YAY!

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    Quote Originally Posted by Supreme Warrior View Post
    Talk about Awesome
    Advertising was SO MUCH more fun back then.

    Breaking news: I found my fight pad, it was in my gym bag and now it smells funny, BUT now I want to play fighting games. This is great news.

  15. #1335
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    Get MAME, and romz.

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