Quote Originally Posted by Shardnax View Post
Why would developers want to waste time on meaningless NPC dialogue ? Oblivion wasn't bad, the stuff they set rotated.
The problem with repeat/variable statements is a matter of numbers. If you're going to make NPCs all repeat the same lame phrases, MAKE A LOT OF NPCs. If your village has 200 people in it with 200 set lines total, the player doesn't notice the issue as much because there's less of a chance of them encountering the same NPC repeatedly.