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Thread: The "Official" Fighters Hang Out - Now With More Fighters

  1. #1126
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    Ash is pretty easy to use. Jumping in on someone depends on the person with the new system.

    Getting around to it... | Available via Retroshare 16/7.

  2. #1127
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    Quote Originally Posted by Shardnax View Post
    Ash is pretty easy to use. Jumping in on someone depends on the person with the new system.
    Oh yeah, no doubt that jumping in changes from person to person, I meant KoF as a whole is more forgiving when it comes to jump-ins. At least compared to SF (Super Turbo and IV, III was a wee bit kinder about it.) where jump-ins usually end in eating ultra I's.

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    Quote Originally Posted by TheRealSpiders View Post
    Oh yeah, no doubt that jumping in changes from person to person, I meant KoF as a whole is more forgiving when it comes to jump-ins. At least compared to SF (Super Turbo and IV, III was a wee bit kinder about it.) where jump-ins usually end in eating ultra I's.
    Characters like Benimaru are considerably harder to get in on than the rest. His anti-air is extremely fast.

    Getting around to it... | Available via Retroshare 16/7.

  4. #1129
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    So, apparently I'm gonna be in UMvC3.
    JOY!

  5. #1130
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    Quote Originally Posted by Nemesis View Post
    So, apparently I'm gonna be in UMvC3.
    JOY!
    Are they really releasing another version of MvC3?

    Getting around to it... | Available via Retroshare 16/7.

  6. #1131
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    Quote Originally Posted by Shardnax View Post
    Are they really releasing another version of MvC3?
    With Rocket Raccoon.
    And Strider.
    And most importantly me.

  7. #1132
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    KoF keeps things simple: Lots of content, and then even more as DLC.

    Getting around to it... | Available via Retroshare 16/7.

  8. #1133
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    Quote Originally Posted by Shardnax View Post
    KoF keeps things simple: Lots of content, and then even more as DLC.
    And that's why I'm pissed that I couldn't get the KoF collection.

  9. #1134
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    Yeah, apparently there are twelve additional characters in UMvC3, hopefully it will be released as DLC so I don't have to get off my fat ass and buy a physical copy.

  10. #1135
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    Quote Originally Posted by TheRealSpiders View Post
    Yeah, apparently there are twelve additional characters in UMvC3, hopefully it will be released as DLC so I don't have to get off my fat ass and buy a physical copy.
    How many characters in the regular game?

    Getting around to it... | Available via Retroshare 16/7.

  11. #1136
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    38 total playable in the first iteration of the game. So that's a pretty sizable crew.

  12. #1137
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    Quote Originally Posted by TheRealSpiders View Post
    Yeah, apparently there are twelve additional characters in UMvC3, hopefully it will be released as DLC so I don't have to get off my fat ass and buy a physical copy.
    now you know crapcom better, they want your money and they want you to spend the extra cash just for the disc.

  13. #1138
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    Quote Originally Posted by Supreme Warrior View Post
    now you know crapcom better, they want your money and they want you to spend the extra cash just for the disc.
    Perhaps, but I'm hoping it works out the same as AE did, came out as DLC a bit earlier than a physical copy.

  14. #1139
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    Quote Originally Posted by TheRealSpiders View Post
    38 total playable in the first iteration of the game. So that's a pretty sizable crew.
    Aye. KoF XIII has 31 playable characters. I'm hoping the DLC won't be too expensive for XIII, I'd like to get some, if not all, of it.

    Getting around to it... | Available via Retroshare 16/7.

  15. #1140
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    the way they made some of the characters in the new KOF games is just horrid , (Terry,Andy,Robert for some)

    all big n bulked out, like walking muscle.

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