Page 62 of 267 FirstFirst ... 1252575859606162636465666772112162 ... LastLast
Results 916 to 930 of 4004

Thread: The Dismemberment-Out: It's been nice knowing you, Jazz

  1. #916
    Join Date
    Nov 2003
    Location
    Where sea meets sky
    Posts
    2,997
    Thanks
    3
    Thanked 19 Times in 14 Posts
    Blog Entries
    1
    EP Points
    5

    Default

    Quote Originally Posted by Raype View Post
    It uses an exp system.

    You only get exp by carrying out actions.

    20 hours is a rough estimation of player skills and modes used, objects hacked, vials located, sisters saved, victories, total kill count, times being/killing the big daddy, and methods of killing.

    If you're idling, it'll probably take a couple hundred. And at least one person will have to keep playing the whole time.
    Oh. How dare they not set it to something that's not easily rigged for someone who doesn't play multiplayer.

  2. #917
    Join Date
    Aug 2009
    Posts
    8,496
    Thanks
    36
    Thanked 177 Times in 57 Posts
    EP Points
    80

    Default

    Quote Originally Posted by Raype View Post
    You can get that through any 3rd sister rescue though.

    Also, rocket launcher w/ traps, those 2 turrets (or you can use the single rocket turret upstairs), electric/fire plasmid, and electrified buckshot.

    Always.
    I know, but I wanted it sooner rather than later.

    I remember the turrets, that would usually distract it for a little bit before it obliterated them and turned to focus on me. I definitely had some electrified buckshot. Once I found a bit of cover and avoided those little mines it throws for a decent length of time. It was almost dead when I happened to step out of cover at the wrong moment.

    I'm having a much easier time with ME2's insanity setting.

  3. #918
    Join Date
    Oct 2005
    Posts
    7,660
    Thanks
    6
    Thanked 78 Times in 27 Posts
    Blog Entries
    1
    EP Points
    55

    Default

    Quote Originally Posted by Ivolt View Post
    Well a while back I decided to start recording audio with Audacity while I actually do the gameplay video with FRAPS because I actually use my mic with it, and because of better control of the sources. It's not too much of a problem, but Fraps still doesn't like those cutscenes. And I don't feel like converting things. So lame.

    Also, as I said, I don't want to put effort into it right now. Then again, I probably should start, I told Tan I'd put the audio and video together for our project.
    I'd be willing to tear the cutscenes out of the game if you want. It could possibly create problems when dealing with syncing audacity with your video files though.

  4. #919
    Join Date
    May 2002
    Location
    Sesame Street. In your cookies jar ^_^
    Posts
    36,248
    Thanks
    1,335
    Thanked 1,180 Times in 550 Posts
    EP Points
    2410

    Default

    Quote Originally Posted by Steve View Post
    I don't know how to feel about it, I mean, do they put it up and we all pretend like nothing ever happened?
    Of course it happened, that's not going to change, but the important part, as far as I'm concerned, is that it doesn't happen again, wouldn't want to go cancelling cards again. I'm a plus subscriber and I'm not angry or anything, I'm using the console as much as if it were online

  5. #920
    Join Date
    Jan 2007
    Location
    New York City
    Posts
    2,254
    Thanks
    4
    Thanked 9 Times in 5 Posts
    Blog Entries
    2
    EP Points
    15

    Default

    Quote Originally Posted by Raype View Post
    I'd be willing to tear the cutscenes out of the game if you want. It could possibly create problems when dealing with syncing audacity with your video files though.
    I realized that I just made this harder for myself.

    This came out for PSX right? Maybe I should just do that version and not make me hate everything.

  6. #921
    Pickles's Avatar
    Pickles is offline dagnabbit! These dad-gum kids and their new-fangled gizzy-moes!
    Join Date
    Dec 2008
    Location
    Ireland
    Posts
    2,239
    Thanks
    11
    Thanked 18 Times in 16 Posts

    Default

    Quote Originally Posted by Cookie Monster View Post
    Of course it happened, that's not going to change, but the important part, as far as I'm concerned, is that it doesn't happen again, wouldn't want to go cancelling cards again. I'm a plus subscriber and I'm not angry or anything, I'm using the console as much as if it were online
    I was making a joke, as in psn was my girlfriend and she cheated on me (or something), I know its late cookie but come on.

  7. #922
    Join Date
    Oct 2005
    Posts
    7,660
    Thanks
    6
    Thanked 78 Times in 27 Posts
    Blog Entries
    1
    EP Points
    55

    Default

    Quote Originally Posted by Milady View Post
    I know, but I wanted it sooner rather than later.

    I remember the turrets, that would usually distract it for a little bit before it obliterated them and turned to focus on me. I definitely had some electrified buckshot. Once I found a bit of cover and avoided those little mines it throws for a decent length of time. It was almost dead when I happened to step out of cover at the wrong moment.

    I'm having a much easier time with ME2's insanity setting.
    Have fun with the exhaust plains!

    Quote Originally Posted by Mistral View Post
    Oh. How dare they not set it to something that's not easily rigged for someone who doesn't play multiplayer.
    To make matters worse, it has a storyline and the storyline does fit in with the Bioshock plot.

  8. #923
    Join Date
    Oct 2005
    Posts
    7,660
    Thanks
    6
    Thanked 78 Times in 27 Posts
    Blog Entries
    1
    EP Points
    55

    Default

    Quote Originally Posted by Ivolt View Post
    I realized that I just made this harder for myself.

    This came out for PSX right? Maybe I should just do that version and not make me hate everything.
    That it did. Which is why this whole mess got started in the first place.

    So yeah, you can do that.

    And it will be fun times.

  9. #924
    Join Date
    May 2002
    Location
    Sesame Street. In your cookies jar ^_^
    Posts
    36,248
    Thanks
    1,335
    Thanked 1,180 Times in 550 Posts
    EP Points
    2410

    Default

    Quote Originally Posted by Steve View Post
    I was making a joke, as in psn was my girlfriend and she cheated on me (or something), I know its late cookie but come on.
    Good advices are valid for everything

  10. #925
    Join Date
    Oct 2005
    Posts
    7,660
    Thanks
    6
    Thanked 78 Times in 27 Posts
    Blog Entries
    1
    EP Points
    55

    Default

    Quote Originally Posted by Milady View Post
    I know, but I wanted it sooner rather than later.

    I remember the turrets, that would usually distract it for a little bit before it obliterated them and turned to focus on me. I definitely had some electrified buckshot. Once I found a bit of cover and avoided those little mines it throws for a decent length of time. It was almost dead when I happened to step out of cover at the wrong moment.

    I'm having a much easier time with ME2's insanity setting.
    Wait for daddy to be away from the turret/between turrets. Shoot it with AP rounds pistol round to get its attention. Keep shooting it whenever it starts to notice the turret(s). Run away until it stops noticing you. Repeat as necessary.

  11. #926
    Join Date
    Aug 2008
    Location
    DFW
    Posts
    2,546
    Thanks
    7
    Thanked 102 Times in 33 Posts
    EP Points
    5

    Default

    Quote Originally Posted by Raype View Post
    Wait for daddy to be away from the turret/between turrets. Shoot it with AP rounds pistol round to get its attention. Keep shooting it whenever it starts to notice the turret(s). Run away until it stops noticing you. Repeat as necessary.
    Also, throw the bombs back at it. Because they're always fun.

  12. #927
    Join Date
    Jan 2007
    Location
    New York City
    Posts
    2,254
    Thanks
    4
    Thanked 9 Times in 5 Posts
    Blog Entries
    2
    EP Points
    15

    Default

    And I'll update that around the point I upload the redone version of actraiser.

    You wanna edit those videos for me by the way? Because I have several done. I just don't like looking at them.

  13. #928
    Join Date
    May 2002
    Location
    Sesame Street. In your cookies jar ^_^
    Posts
    36,248
    Thanks
    1,335
    Thanked 1,180 Times in 550 Posts
    EP Points
    2410

    Default

    Too late for me, I'm off.
    Have a good night, ladies and gents.

  14. #929
    Join Date
    Oct 2005
    Posts
    7,660
    Thanks
    6
    Thanked 78 Times in 27 Posts
    Blog Entries
    1
    EP Points
    55

    Default

    Quote Originally Posted by Colamisu View Post
    Also, throw the bombs back at it. Because they're always fun.
    Do you have the Gravity gun-style plasmid at that point?

    I thought that was a bit later.

    Quote Originally Posted by Ivolt View Post
    And I'll update that around the point I upload the redone version of actraiser.

    You wanna edit those videos for me by the way? Because I have several done. I just don't like looking at them.
    What would be involved in editing? And possibly. It's not like I have much to do anymore.

  15. #930
    Join Date
    Aug 2009
    Location
    California
    Posts
    1,655
    Thanks
    6
    Thanked 557 Times in 106 Posts
    EP Points
    1050

    Default

    Quote Originally Posted by Cookie Monster View Post
    Too late for me, I'm off.
    Have a good night, ladies and gents.

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
About Us

We are the oldest retro gaming forum on the internet. The goal of our community is the complete preservation of all retro video games. Started in 2001 as EmuParadise Forums, our community has grown over the past 18 years into one of the biggest gaming platforms on the internet.

Social