Quote Originally Posted by Lee View Post
Copy/Paste the code you are using to transition to your jump animation here.
Main character is named Aesop.

Under the "Z" key press event:

if !place_free(x,y+1){
vspeed = -9}

if hspeed = -6{
sprite_index = aesop_jump_left}

if hspeed = 6{
sprite_index = aesop_jump_right}

if sprite_index = aesop_stand_right{
sprite_index = aesop_njump_right}

if sprite_index = aesop_stand_left{
sprite_index = aesop_njump_left}