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Thread: what does everyone miss about the old days of gaming?

  1. #61
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    I miss how everything wasn't handed to you like it is in today's games. Yeah, most of the games were linear, but you still had to earn the right to make it on to the next level, and sometimes that could take days of hardcore dedication to get through. It took me a long time to beat Ghosts 'n' Goblins, but I was a helluva lot more proud of myself for dedicating three weeks to Ghosts 'n' Goblins than I was to beating Ratchet & Clank.

    Also, fuck checkpoints. I don't need to have a game auto save every 20 feet.

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    Quoting garrendesares:
    "and sports games are pointless unless your overwieght. if you want to play football, go outside"

    Thank You!!!!
    As every thread of gold is valuable, so is every moment of time.

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    Quote Originally Posted by ZuNinja View Post
    Quoting garrendesares:
    "and sports games are pointless unless your overwieght. if you want to play football, go outside"

    Thank You!!!!
    Except NFL BLITZ and NBA JAM.

    Those were the SHIT, due in no small part to the fact that some of the stuff they did in those games are physically impossible.

    And the other stuff would result in serious injury or death IRL. So to those games I say fuck yeah, and to actual sims I say fuck naw.

  4. #64
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    Quote Originally Posted by Shareware View Post
    SPACE SOLDIER SHOOTS GUNS IN SPACE
    I think I played that, or was there a sequel I missed?
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    *PSA* Wii Redump collector's can now unscrub ISO files. So scrubbed games can now be verified. You can find the program to do this here

  5. #65
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    I don't really miss the difficulty of old games, although I do feel a little annoyed whenever I feel like something is being "handed" to me. An example of something that would frequently annoy me lies in the God of War series. Very often, you would complete your objective only to be forced to sit through an animation showing you exactly what to do next. Thanks, game developers, I think I could have figured out how to climb up that ladder and walk through that giant door all by myself.

    Difficulty settings that you can change in game are nice, especially if the game is long. If I'm feeling things are a bit too easy, I can crank up the difficulty to make it more interesting, but I can drop it down again when I just want to get to the next section quickly. And permanently insane difficulty is a little less necessary now that developers aren't trying to force you to spend as much time as possible with that five level, hour long NES game anymore.

    Although it might be a slight hint to developers that their games are a little too accessible when games like Demon's Souls are being recommended amongst friends simply because they're "hard."

    Quote Originally Posted by garrendesares View Post
    achievments are the only reason i play the 360, other than that i am on my hot pink dsi or my silver ps2. oh yeah, controllers didnt break when you freaking dropped them! stupid 360 controller broke when it fell off my bed as well as my ps2 controller, i can fix it but we dont have the type of screw so i say driver it! lol
    I miss when it was impossible for someone to make such an idiotic statement as, "Achievements are the only reason I play games." The only thing comparable that I can think of at the moment would be mastering that impossible arcade game, and being granted the ability to input your initials at the top of the high score list. And even now I'm much more likely to be impressed by your arcade high scores than I am by your achievements/trophies.

    I enjoy trophies because they provide just enough incentive for anyone with even the slightest streak of completionism in them to replay games they enjoy. However, I primarily play games for fun. I loved getting 100% trophy completion in DA:O, but I'm not going to force myself to collect every trophy in every game, even in games I wouldn't play otherwise.

    Unfortunately, there are obnoxious trophy hunters in the world. So many, in fact, that I was confused when I bought Devil May Cry 4 and found out it had no trophy support. "Games like this still exist?" I thought. Well, apparently not any more. The game was simply released before the advent of trophies. And when I went online just to be sure that there were not, in fact, any trophies, I found countless posts from people who were refusing to buy the game because trophy support had not been added.

    Quote Originally Posted by Gare View Post
    I miss the days when there were no DLCs. Although I mostly rage about Bioware's DLC packs. Pay 20 bucks (1600 points) for 2-3 hours of extra gameplay and a set of armor? Fuck you, seriously. And the main reason they do it is because people are stupid enough to buy them. Back then it would've been part of the main game.
    I also wholeheartedly agree with this. And not only do they charge for each DLC pack, but they'll eventually release a complete/gold/ultimate/etc. version with all of the DLC included. This is well and fine for those who are a bit late in obtaining a particular game, but it's terribly frustrating to know that it will happen eventually. It's like being punished for buying games new, like the 60 dollar price tag isn't terrible enough.
    Last edited by Milady; 25th-February-2011 at 09:42.

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    i miss 2d graphics but fortunatly i can get my fix with emulators. i also miss the charm of most oldschool games, its something that is almost completly missing today. most games just have hd graphics and multiplayer and thats it.

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    Quote Originally Posted by Milady View Post
    Although it might be a slight hint to developers that their games are a little too accessible when games like Demon's Souls are being recommended amongst friends simply because they're "hard."
    I actually enjoyed the game mechanics of Demon Souls.

    Then again... I enjoyed the later arena stages in some of the Armored Core games, which were probably just as hard, if not harder (The opponents cheat something fierce.) than Demon Souls.

    P.S. Mainly referencing AC because Demon Souls was also made by From Software.

    P.P.S. Shit... they made 3d dot game heroes too. New favorite studio

    Quote Originally Posted by sockesocke View Post
    i miss 2d graphics but fortunatly i can get my fix with emulators. i also miss the charm of most oldschool games, its something that is almost completly missing today. most games just have hd graphics and multiplayer and thats it.
    To be completely honest, i miss doom.

    Doom had a good single player.

    It had a simple story, with actual GAMEplay, instead of hours of cinematics.
    Last edited by Lee; 25th-February-2011 at 10:26.

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    Quote Originally Posted by Lee View Post
    P.P.S. Shit... they made 3d dot game heroes too. New favorite studio
    3DDGH references Demon's Souls about a million times. It's possible all of the references I remember could have been contained in From cave, which I suppose is easily missed. Still, it's like the developers really, really wanted you to know they were responsible for that game as well.

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    I miss the days when the internet didn't ruin the difficulty of a game;
    I miss the days when "I heard from a guy" was a common phrase for hints;
    I miss the days when gaming was an addiction and not a lifestyle;
    I miss the days when gaming wasn't trendy or cool or hip;
    I miss the days of classic console contra (contra 4 was handheld but was good; F*** YEAH SPACECOPTER!);
    I miss the days when compact disks were just a fancy accesory;
    I miss many things from way back when; but since I still have everything I can re-live the days from back then.
    Last edited by radracer256; 25th-February-2011 at 15:20. Reason: attempting uniform grammar

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    I have to agree, I miss when there was no DLC. I personally believe it's abused just for money when it could be much more. I was all set to get Marvel vs Capcom 3 and then I find out there are characters on the disk that are hidden. It's sad really and so many people let themselves be ripped off.

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    Quote Originally Posted by IPITYTHEFOOLZ View Post
    I have to agree, I miss when there was no DLC. I personally believe it's abused just for money when it could be much more. I was all set to get Marvel vs Capcom 3 and then I find out there are characters on the disk that are hidden. It's sad really and so many people let themselves be ripped off.
    Capcom's a business. Businesses want money.

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    My opinion about DLC is pretty simple. If I don't want it, I don't buy it. Logically, if people stop buying overpriced DLC, companies will stop producing it, or price it more reasonably. It may be too much to expect such an outcome given that these games tend to be marketed to people with the kind of extra income and stated willingness to throw away on such things, but I'm fundamentally an optimist at heart. And, sometimes, it's pretty interesting for me to spring for it, or it goes on sale, or gets offered as a bundle pack. As far as additional content in itself is concerned, more content is better.

  13. #73
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    I personally have never downloaded any DLC (with the exception of MM9&10), but my reasoning is simple: you can demo most of the games, now, before you buy them, but you cannot demo any DLC. Or at least, not as far as I'm aware (I haven't looked that hard). And I don't feel like wasting my money on getting "ZOMG A NEW GUN" or "ZOMG A NEW CHARACTER" or "ZOMG A NEW HAT!"

    Yes, some of the additional maps and campaigns and whatnot sure sound pretty nifty, but from what I remember when people were talking about the different DLC for Fallout 3: "This one is crap, this one is crap, this one is crap, this one is good." Well, thanks in advance, guys, but I'd rather just save my money and buy a completely new game. Maybe when I'm piss broke down the line and all I have to spend on a new game is $10, I'll download some additional maps and campaigns for a game I already have.

    Also, to whomever said that they miss Doom: I you. I you hard.

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    I miss when, back in the day, i would watch my older relatives play on the ps1 and i would ask if i could try, but then they said "hell no, go get me a drink, pussy." those were the days. (I spat in their drinks)
    As every thread of gold is valuable, so is every moment of time.

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    Don't mind DLC...in theory I think yeah it's abused, but it hasn't really affected me personally. The internet however, has.

    Part of what I love about old games in terms of atmosphere and how I remember details in the environment/music is from time spent wandering around stuck. And by time I mean days or even weeks.
    These days the phrase stuck doesn't even exist.

    Reputation of games also gets out of hand, with this pretentious layer of what's 'good' or 'bad' being 'common knowledge'.

    Like my friend bigs up Silent Hill 2, talks about how emotional he was watching the ending on Youtube, and when talking about it he's like 'but its SILENT HILL 2!' like it's obvious it's great. Now of course I agree, but the catch is he hasn't actually played it. Only a minor example of an entire mindset.

    I reccomend a game to someone, it's Googled, Wiki'd and Youtube'd in a flash, and there's no point in them playing. Every aspect is ruined, trampled on, and they're already quoting reviews when giving their premature opinion on it.


    I enjoyed getting stuck for ages in a game, not knowing how good it will be and not watching a trillion gameplay videos in advance.
    "Since the house is on fire, let us warm ourselves."
    "There are 3 kinds of people you have to worry about in life; Thos who can count. And those who can't."

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