Don't mind DLC...in theory I think yeah it's abused, but it hasn't really affected me personally. The internet however, has.
Part of what I love about old games in terms of atmosphere and how I remember details in the environment/music is from time spent wandering around stuck. And by time I mean days or even weeks.
These days the phrase stuck doesn't even exist.
Reputation of games also gets out of hand, with this pretentious layer of what's 'good' or 'bad' being 'common knowledge'.
Like my friend bigs up Silent Hill 2, talks about how emotional he was watching the ending on Youtube, and when talking about it he's like 'but its SILENT HILL 2!' like it's obvious it's great. Now of course I agree, but the catch is he hasn't actually played it. Only a minor example of an entire mindset.
I reccomend a game to someone, it's Googled, Wiki'd and Youtube'd in a flash, and there's no point in them playing. Every aspect is ruined, trampled on, and they're already quoting reviews when giving their premature opinion on it.
I enjoyed getting stuck for ages in a game, not knowing how good it will be and not watching a trillion gameplay videos in advance.
"Since the house is on fire, let us warm ourselves."
"There are 3 kinds of people you have to worry about in life; Thos who can count. And those who can't."