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Thread: The Hangout: EP is back and running in bullet time!

  1. #856
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    Quote Originally Posted by Raype View Post
    Isn't it a little late to be getting up?

    I went to sleep when I got home.

  2. #857
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    Would I have to use swap magic or something to play burned PS1 games on my ps3, or is there some other way?
    -= PSN Name is StellarSublime =-

  3. #858
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    Quote Originally Posted by Libra View Post
    Would I have to use swap magic or something to play burned PS1 games on my ps3, or is there some other way?

    You can't play any backups on your PS3 as of yet. At least as far as I know you can't.

  4. #859
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    I'm bored and losing alot of money in the casino.

  5. #860
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    Quote Originally Posted by _M_ View Post
    I'm bored and losing alot of money in the casino.
    I'll stop gambling until someone plays hold 'em. So I can win their money. Muahahahahaha.

  6. #861
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    Quote Originally Posted by Tanthias View Post
    You can't play any backups on your PS3 as of yet. At least as far as I know you can't.
    Ah, okay. I just wanted to get the FF's and stuff for PS1. Games I don't want to fucking pay 100 bucks for just for a 10 year old game I can play on the computer for free.

    I'll keep looking into it, but it's probably all modding and stuff right now, which I'm not interested in..Thanks ;]
    -= PSN Name is StellarSublime =-

  7. #862
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    Quote Originally Posted by Libra View Post
    Ah, okay. I just wanted to get the FF's and stuff for PS1. Games I don't want to fucking pay 100 bucks for just for a 10 year old game I can play on the computer for free.

    I'll keep looking into it, but it's probably all modding and stuff right now, which I'm not interested in..Thanks ;]
    Last I heard, there wasn't even a modchip for the console yet.

    No problem.

  8. #863
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  9. #864
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    Quote Originally Posted by Jetsetlemming View Post
    The playable area of the terrain is cut; this section is moved to the origin (0,0) of the map grid, and multiplied by 16x. In its place in the skybox, a sky_camera entity is placed. Now, when the level is run, the skybox area and the play area will match up seemlessly, and it will appear as if the environment goes on for miles.
    The final result:

    An issue I had forgotten about displayed here is textures- Technically, both skybox and play area textures are set to the same resolution (and are, in fact, the exact same texture), but due to the automatic x16 rescaling of the skybox zone, the skybox textures do not match up. This is, in most cases, solved by creating a wall or other barrier preventing the player from viewing the exact border, and increasing the texture resolution on the closest visible surfaces by x2 or x4.
    Except for that relatively minor, and easily correctable issue, the sky is complete- now the actual gameplay area can be constructed.
    As I was walking down the stair,
    I met a man who wasn't there.
    He wasn't there again today.
    I wish, I wish he'd go away.

  10. #865
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    Quote Originally Posted by Jetsetlemming View Post
    The final result:
    An issue I had forgotten about displayed here is textures- Technically, both skybox and play area textures are set to the same resolution (and are, in fact, the exact same texture), but due to the automatic x16 rescaling of the skybox zone, the skybox textures do not match up. This is, in most cases, solved by creating a wall or other barrier preventing the player from viewing the exact border, and increasing the texture resolution on the closest visible surfaces by x2 or x4.
    Except for that relatively minor, and easily correctable issue, the sky is complete- now the actual gameplay area can be constructed.
    Is the ground supposed to look all pixelated and shitty like that?

  11. #866
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    Quote Originally Posted by Anonymous View Post
    Is the ground supposed to look all pixelated and shitty like that?
    Jpeg compression.
    As I was walking down the stair,
    I met a man who wasn't there.
    He wasn't there again today.
    I wish, I wish he'd go away.

  12. #867
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    Quote Originally Posted by Jetsetlemming View Post
    Jpeg compression.
    o. k.

  13. #868
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    Should have FFCC:ROF up'd soon (that's Final Fantasy Crystal Chronicles: Ring of Fates (I know, it looks like it should be Rings of Fate, but that's the actual name))

  14. #869
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    [00:36] * %TLEanon ([email protected]) Quit (Connection reset by peer)
    [00:54] * TLEanon ([email protected]) has joined #OHxenu
    [00:54] * ChanServ sets mode: +h TLEanon
    [00:54] <@NZFG> OMG
    [00:54] <@NZFG> WELCUM BACK
    [00:55] <@Cheezymadman> YOUR DREAMS WERE YOUR TICKET OUT
    [00:55] <@Cheezymadman> WELCOME BACK
    [00:55] <@Cheezymadman> TO THE SAME OL PLACE THAT YOU LAUGHED ABOUT
    [00:56] * TLEanon was kicked by Cheezymadman (Fine then, fuck you. Welcome Back Kotter kicks ass.)



    WHY AM I OP? WHOSE IDEA WAS THIS?

  15. #870
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    Quote Originally Posted by MexiSnake View Post
    I'm still gonna punch your tits.

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