FEAR is better than I was expecting, and at the same time worse. The AI has managed to surprise me occasionally, and the gore system is very good. But goddamn, the levels are monotony defined. The game really has two settings; industrial sewer warehouse chemical plant ish looking place, and office building, and it very, very rarely ventures into another look, like back alley or rooftop, but only to connect stretches of chemical plant and office. It's pretty bad when not only do the individual levels look a lot alike, but parts of the levels blend together, so it's really easy at times to get confused and double back on yourself without realizing it, since everything looks the same.
As I was walking down the stair,
I met a man who wasn't there.
He wasn't there again today.
I wish, I wish he'd go away.