7. Chalk
8. Eternal Daughter
11. Seek & Destroy
6. Bruce Lee (C64 FTW)
I know several of those games look familiar... but I just can't put a name to the screens right now.
01. Guardian Heroes (Melody)
02. Castlevania Dracula X: Rondo of Blood (Sikieiki)
03. Jojo's Bizarre Adventure: Heritage for the Future (Melody) WRYYYYYYYY!!
04. Cave Story (Sikieiki)
05. La Mulana (Melody)
06. Bruce Lee (Evans)
07. Chalk (crusher)
08. Eternal Daughter (crusher)
09. Pushover - a recent remake of it, actually. (Melody)
10.
11. Seek and Destroy only had a copter. The graphical style is similar, though.
12.
13.
14.
15.
16.
17.
18. An RTS inspired by Warning Forever.
19.
20.
18. Battleships Forever then?
Yep, that's it. Added hints.
- Guardian Heroes (Melody)
- Castlevania Dracula X: Rondo of Blood (Sikieiki)
- Jojo's Bizarre Adventure: Heritage for the Future (Melody)
- Cave Story (Sikieiki)
- La Mulana (Melody)
- Bruce Lee (Evans)
- Chalk (crusher)
- Eternal Daughter (crusher)
- Pushover (Melody)
- One of the most well-known puzzle games converted to a side-scrolling platform-puzzler.
- A game of capture the flag, played with four different types of vehicles.
- The game's most notable feature besides the 2D pixel art is that it's completely physics-driven. Dirt and torn limbs fly around realistically after an impact.
- Top-down Metal Gear Solidesque game, but since you run around with DestructoMan, there's a lot more violence. Art style is very characteristic of this author.
- An adventure game chronicling the tales of a detective, from the author of Missing.
- A sort of 'base defense' game, where you try to harvest resources while building energy producers and defense towers. The interesting part is that your buildings need a constant supply of energy, so maintaining an efficient energy grid becomes a challenge in and of itself.
- Team-based third person shooter, where you command a bunch of space marines armed with jump jets. You can even obtain a hang glider later on.
- A puzzler/platformer, where the difficulty setting is effectively chosen when you pick your character, as this decides which color jewels and enemies are more harmful to you. Otherwise, the levels stay the same.
- Battleships Forever (Sikieiki)
- A game where you can design and then drive/fly/ride your creations across the land, completing various minigames. However, instead of LEGO-style building blocks, a method more akin to origami is used.
- A fan-made beat-em-up RPG sort of thing, possibly with the longest and most ridiculous name ever conceived (worse than SOULFU, even).
Last edited by pkt-zer0; 19th-August-2007 at 11:03.
11 is Return Fire, I think
yeah, 11. is 100% for sure Return Fire
16. Outwars (PC)
19. Panekit (PSX)
I uploaded this before during our Yousendit days........IN JAPANESE!
Last edited by Myst; 19th-August-2007 at 17:38.
Give me what I want or face destruction........IN JAPANESE!
Correct, list updated.
(I've downloaded Panekit in the YSI days. I was seriously surprised at how fun a game it was.)
- Guardian Heroes (Melody)
- Castlevania Dracula X: Rondo of Blood (Sikieiki)
- Jojo's Bizarre Adventure: Heritage for the Future (Melody)
- Cave Story (Sikieiki)
- La Mulana (Melody)
- Bruce Lee (Evans)
- Chalk (crusher)
- Eternal Daughter (crusher)
- Pushover (Melody)
- One of the most well-known puzzle games converted to a side-scrolling platform-puzzler. There aren't a whole lot of puzzle games involving box-pushing, so the base material should be easy to guess.
- Return Fire (Hypnos)
- The game's most notable feature besides the 2D pixel art is that it's completely physics-driven. Dirt and torn limbs fly around realistically after an impact. Just reached build 18 recently, with a pie menu now!
- Top-down Metal Gear Solidesque game, but since you run around with DestructoMan, there's a lot more violence. Art style is very characteristic of its author, Ikiki, who also made Nikujin.
- An adventure game chronicling the tales of a detective, from the author of Missing, Hardi "Orchard-L" Gosal.
- A sort of 'base defense' game, where you try to harvest resources while building energy producers and defense towers. The interesting part is that your buildings need a constant supply of energy, so maintaining an efficient energy grid becomes a challenge in and of itself.
- Outwars (Myst)
- A puzzler/platformer, where the difficulty setting is effectively chosen when you pick your character, as this decides which color jewels and enemies are more harmful to you. Otherwise, the levels stay the same.
- Battleships Forever (Sikieiki)
- Panekit (Myst)
- A fan-made beat-em-up RPG sort of thing, possibly with the longest and most ridiculous name ever conceived (worse than SOULFU, even).
easy one here,
pc fps
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Pkt's short, therefore loses his turn.
Here's an easy one:
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