
Originally Posted by
brit
Jinx is a monster that starts slow. Don't tell me she doesn't because she does. Until her Q is 3+, her attack speed is pretty slow so her damage output isn't enough to kill champs alone. Not even squishies. Until her Nuke is 2, she doesn't have high burst. Her range is great even in chaingun, but better in rockets. Building Boots, Blood, Dancer, Whisper, * seems to be the best route to go, with the alternate option of swapping Blood and Dancer. Furor is definitely the best thing for her because it allows her to land Zap and chase with the added speed. W (hit), chase, lead E, Nuke, Rockets = dead champs. Unless they're really fast.