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12th-July-2011, 19:13
#17
No probs deadlegion, I will check out those games also and emu compilation you mentioned... cheers
@Zorlon
I actually forgot about all the mods and stuff the xbox is capable of.... this is really sweet, and getting better by the day, finding out all these possibilities. hehe. I'll have to figure out how to do implement all that stuff.
You're right. the draw and view distances aren't bad but are a little disappointing, atleast on the PS2. It was the pic on the back of the cover or maybe a screenshot I'd seen previously that showed a view from flying a plane and you could see the "spaghetti junction" roads very clearly from a good height and all the cars driving along, and it looked pretty impressive. But this isn't the case on the Ps2, as when flying even a few hundred feet up the ground is fazed out, sand storm, fog, whatever it is.... I know it is a graphical limitation since the game had no load times and what not and rockstar still did a fine job for the games time, but my expectations after seeing the screenshot were high(literally lol).. it also gives you a bad sense of direction when trying to home in on things... still a great game none the less. Also I heard textures and stuff are better on xbox versions of games also, even in vice city and GTA3. It'll be good seeing the difference since I have the Ps2's variations embedded into me.
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