Quote Originally Posted by Raype View Post
That too. Although in that case you also get into the complexities of supply/demand and the like. IE: A fairly rare game might only be worth as much as a slightly aged call of duty. S/D do affect inflation quite a bit. But at that point we're really getting into some of the annoying bits of economics.
Like FFVII. There wer quite a few copies manufactured, but since people have hung on to them for so long, supply went down and demand stayed the same (if not increased). Therefor, a black label still in the packaging can sell for up to $700.