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Thread: N64 Flashcart

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    Default N64 Flashcart

    Hi I plan to buy a nintendo 64 but with flash cart and I ask professionals here
    Which flashcart for N64 is a best and where I can find it
    thanks for answer
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    Zorlon's Avatar
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    Everdrive 64 linked above, though requires a cic chip, but you can get them pre installed at an extra cost

    http://www.ed64plus.com/ is another good one but does not require any extra chips but does use a retail game with that chip inside it

    NEO N64 Myth is another semi info here it's a GBA flash kit inside a N64 pass through type thing (wish I had a better link for that one :/) that also uses a retail cart instead of a CIC chip install

    P.S. the price of Retro flash kits are silly around $100 to $200

    Edit better link for the Neo Flash one here
    Last edited by Zorlon; 5th-February-2014 at 23:21.

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    And what is cic chip ?
    My Consoles:
    PS1 Chipped
    PS2 Chipped w/Matrix Infinity 1.99
    PS3 CFW Rogero 4.55
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    It's a chip that is inside retail N64 games

    Don't see why you would need to know the exacts you just require one, all the flash kits use them either via a retail cart pluged into the flash kit or like this one soldered directing into it

    As the ED64 is out of stock at the world wide sales sites then the Everdrive 64 is the cheaper option that is still going to be around the $130 mark, it's base price is $99 but you will want a cic chip and a shell for it

    Everdrives notice for the CIC chip

    IMPORTANT: This cartridge will not work without a CIC chip. User should either buy a cartridge with a CIC chip preinstalled, or obtain a CIC chip from an original N64 cartridge and solder it in manually. CIC-6102 should be used for NTSC systems and CIC-7101 should be used for PAL systems. Do not buy cart with CIC-6102 for PAL system in case if CIC-7101 is out of stock!

    CIC setup:

    CIC-7101 + PAL N64 = OK

    CIC-6102 + NTSC N64 = OK

    CIC-7101 + NTSC N64 = black screen

    CIC-6102 + PAL N64 = black screen

    The flash cart is region free but you do still require the correct CIC chip for your region console

    The CIC boot chip is just part the N64 lockout system
    Last edited by Zorlon; 5th-February-2014 at 23:49.

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    Yeah I buy a everdrive 64 with cic-chip for region of console which I buy
    My Consoles:
    PS1 Chipped
    PS2 Chipped w/Matrix Infinity 1.99
    PS3 CFW Rogero 4.55
    PSP CFW 6.60 Pro-B 10
    Xbox Softmodded
    Xbox 360 RGH
    WII Softmodded

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    Quote Originally Posted by Zorlon View Post
    Everdrive 64 linked above, though requires a cic chip, but you can get them pre installed at an extra cost

    http://www.ed64plus.com/ is another good one but does not require any extra chips but does use a retail game with that chip inside it

    NEO N64 Myth is another semi info here it's a GBA flash kit inside a N64 pass through type thing (wish I had a better link for that one :/) that also uses a retail cart instead of a CIC chip install

    P.S. the price of Retro flash kits are silly around $100 to $200

    Edit better link for the Neo Flash one here
    The ed64plus is a clone of the KRIKzz ED64. It is made with cheap parts and isn't supported by any updates KRIKzz releases.

    There's also a 64drive, a high quality flash cart, but expensive. I have an ED64, it is cheaper, and IMO, just as good as the 64drive.

    Quote Originally Posted by seznam88 View Post
    Yeah I buy a everdrive 64 with cic-chip for region of console which I buy
    It depends on the region of your N64. Is it NTSC or PAL?

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    99.9% compat, somehow does not calculate the .1% is 2 games (or more if you are counting regions) so there has to be at least 2000 games

    according to the notes that's 2 games, but one has a fix??

    Of special note is the x105 CIC, which contains
    additional functionality. It can accept
    a “challenge” request and provide a magic
    “response” value to the software running
    on the N64, if so required.

    Jet Force Gemini was the first title to
    utilize this. In true Rareware style, the
    game would still run on non-x105 CICs,
    but it would crash randomly (on purpose)
    and disallow the player from jumping or
    shooting.

    Banjo Tooie, another Rare title, took the
    idea further. All the game assets were encrypted,
    and during runtime the responses
    from the CIC challenges were used to
    decrypt them. This was not defeated until
    recently.
    I will presume this effects all flash kits due to the reasons these two cause issues
    Last edited by Zorlon; 7th-February-2014 at 11:19.

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