Results 1 to 4 of 4

Thread: (Jabo Updated) Project 64 1.6.

  1. #1
    Join Date
    Aug 2011
    Location
    In the Shadows
    Posts
    790
    Thanks
    44
    Thanked 48 Times in 45 Posts
    Blog Entries
    7
    EP Points
    45

    Default (Jabo Updated) Project 64 1.6.

    Jabo, the lead programmer of Project 64 has released an update to the famous PJ64 1.6. It's been out for a while, but I doubt many people actually came across this site, so I'm just spreading the word.
    *it's not an official release, Jabo says so*

    Additionally I've made available a patch to the 1.6 release that includes updated plugins. To use this patch you need to install a fresh copy of Project64 1.6 and then apply it after (It's a windows installer patch, don't like that? too bad!). This is not an official project release!
    Changelog:

    Audio Plugin:

    tarzan and hydro thunder to have audio now due to buffering changes

    Input Plugin:

    configuration dialog gamepad polling stops at first hit now properly
    ported the polling order from 1.7 which should be more reliable
    uses system keyboard names now
    updated layout to be more like 1.7 changes

    D3D8 Plugin

    bugfix: fixed a problem where the plugin could crash if it ran out of video memory
    bugfix: fixed microcodes for blast corps, body harvest, ODT, and asteroids
    1080: fixed europe region effects
    40winks: fixed strange texturing issue
    bangoi: sprite edges should look correct
    banjotooie: fixed puzzle rendering and other regions
    cruisin usa: brake lights work
    dragonsword: menu text drawing and scaling fixed
    drmario: fixed background in versus mode
    fzero: fixed potential triangle overflow issue
    goldeneye: fixed calculations of sky triangles
    legoracer: fixed players going out of sight
    mkart: fixed whomps in bowser castle
    mkart: racetrack frame buffer support
    oot: end of game subscreen issues
    paperboy: fixed map drawing in game
    pdark: fixed scanners
    tarzan: fixed butterfly and health meter
    vigilante8: fixed some textures
    zeldamm: fixed day transition borders and lens of truth in snow areas
    The link is here if you need it.
    Download Links:
    Links are hidden from guests. Please register to be able to view these links. ** If you have save files before the update, it seems the update itself renders those void, just so you know**
    Last edited by Sheik; 3rd-October-2012 at 18:49. Reason: New Information


    "I am... Sheik. One of the last of the Sheikah tribe..."

  2. The Following User Says Thank You to Sheik For This Useful Post:


  3. #2
    Join Date
    Jul 2011
    Location
    Thieves' Guild
    Posts
    279
    Thanks
    13
    Thanked 360 Times in 57 Posts
    EP Points
    695

    Default

    Thanks man

    P.S. My GF thought your avatar and sig was Micheal Jackson

  4. #3
    Zorlon's Avatar
    Zorlon is offline Older than you think
    Still loves Retro gaming
    Still loves new consoles
    Part time games modder
    Just here to help out when I can
    Join Date
    Jun 2002
    Location
    UK Newcastle
    Posts
    22,205
    Thanks
    177
    Thanked 2,176 Times in 1,328 Posts
    Blog Entries
    5
    EP Points
    12100

    Default

    Thanks for the update

    Mod projects - XBOX
    Phantasy Star Online Episodes 1 & 2 - online quests in offline mode packs [COMPLETE]
    [Quest Packs Collection]
    GTA San Andreas - Hot Coffee [COMPLETE]
    [Mod ready] & [Full ISO ready]
    GTA San Andreas - Real Car Names extra content mod [WIP] [Back burner, just won't have the time ]
    Please can all ESR users post your results here to help with the project and others wanting to use ESR

  5. #4
    Join Date
    Aug 2011
    Location
    In the Shadows
    Posts
    790
    Thanks
    44
    Thanked 48 Times in 45 Posts
    Blog Entries
    7
    EP Points
    45

    Default

    Quote Originally Posted by Zorlon View Post
    Thanks for the update
    No Problem.


    "I am... Sheik. One of the last of the Sheikah tribe..."

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
About Us

We are the oldest retro gaming forum on the internet. The goal of our community is the complete preservation of all retro video games. Started in 2001 as EmuParadise Forums, our community has grown over the past 18 years into one of the biggest gaming platforms on the internet.

Social