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Thread: Duke Nukem Zero Hour n64 Rom Hangs HELP!!!!

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    Default Duke Nukem Zero Hour n64 Rom Hangs HELP!!!!

    The Duke Nukem Zero Hour N64 Rom Hangs after the first level. I know It;s not my computer because alot of people are having this problem. Plz Help me Out.

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    Firs you should tell what emu are you using, your plugin specs and plugin configuration.
    This will hepl members determine your problem


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    Nevermind got it going

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    But if any of you are using 1964, do yall get proplems with the graphics and things turning black? btw 1964 is for 1964

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    That could've been done by editing. But good to hear you got it working. I haven't even tried N64 emulating yet, but I will surely come accross that too, eventually.
    Have you seen me before?

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    N64 can be a pain to get running smoothly alot more so than PSX is

    er no I don't remember things turning black but then again I havn't looked at N64 for a long time, I was using PJ64 at the time aswell, but 1964 is just as good an emu beter in some ways but worse in others so it's worth looking at both emulators and is also worth trying out diff plugins there is no one GFX plugin that is all great they all have there own advantages

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    what do you say is the best N64 Emulator?

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    I say there isn't one

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    PJ64/1964/Nemu all have advantages disadvantages.

    N64 emulation is a lot easier than most people think to be honest, it's just that emulating the N64s graphics is a damn site more hardware demanding than the comparitively simple PSX graphics system.

    A computer with a decent graphics card (GF3/Radeon 8500 - or a Voodoo 3 or above) will be able to run most things with only 1 or 2 plugins used.

    The main people who complain about N64 emulation tend to have intergrated graphics or other somesuch trash (like a Savage card )

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    I got a good card, and it still looks like crap

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    What card? Don't just say - a good card, specifics..... some people

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