Hello all,

I've been playing a bit of racing games lately. I've seen a lot of evolution in vehicle damage models. From 2D and 3D games. Some of the best car damage models I've seen have been in games like GTA IV, Motorstorm, Burnout and the Driver series. Motorstorm also had some pretty cool track deformation, something I don't see a lot of in racing games. The Dirt and WRC games have some pretty good damage models as well. It will be interesting to see what next-gen will bring in terms of vehicle damage.