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Thread: Anyone here successfully used GameShark codes for Harvest Moon FOMT on VBA?

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    Default Anyone here successfully used GameShark codes for Harvest Moon FOMT on VBA?

    I have spent the better part of the day figuring out how to implement the "infinite stamina" cheat on FOMT but I could not seem to make it work.

    My major source is this video (https://www.youtube.com/watch?v=lJPaIH3u2UU), the most organized guide on this topic - I mainly followed his steps for my trial and error. He has a list of the codes in the description. And I have another list of codes from the Harvest Moon Wiki (http://harvestmoon.wikia.com/wiki/Ga...k_Codes_(FoMT)), which is said to work on both FOMT and MFOMT. All other websites/sources I found has more or less the same codes from these 2 pages.

    Now every iteration I have done on these codes are futile (all master codes - all stamina codes, 2/3 mastercodes - all stamina codes, all master codes - 2/4 stamina codes .. etc etc) and I get errors like this (http://imgur.com/wBK6vLi) most of the time. I think the issue lies with the compatibility of the codes with either the ROM or the emulator itself

    My VBA is VisualBoyAdvance-1.8.0-511 and the ROM I use for FOMT is 1432 - Harvest Moon - Friends of Mineral Town (E)(GBA), both downloaded from emuparadise. I also tried the other ROM which is 1268 - Harvest Moon - Friends of Mineral Town (U)(Mode7)

    Can anyone point me to the right direction and tell me what I have been doing wrong or what I should have been doing in the first place? Thanks a lot!

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    Gameshark is US so use the (U) version of the game, (E) versions tend to use slightly different memory addresses so the codes have a strong chance of not working with the european (E) copy of the game

    Try without the master code if needs be, enabling the codes after the game has booted (You are not using a real console anyway and most GBA cheats can be used without Master codes maybe a few exceptions there though)

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