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Thread: The Hangout: In this corner: Polo "Bloody Knuckles" Bunny!

  1. #3091
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    Wow, cheezy's so l33t he can know what I was discussing without even being able to read my post, as he's got me on "Ignore". :O!
    Of course, that l33t-hood is entirely wasted by a utter lack of processor knowledge.
    As I was walking down the stair,
    I met a man who wasn't there.
    He wasn't there again today.
    I wish, I wish he'd go away.

  2. #3092
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    eh, forgot to take you off the list a while ago.

  3. #3093
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    Well.
    Guess what I thought was the problem wasn't. I didn't fix the compiling at all....
    As I was walking down the stair,
    I met a man who wasn't there.
    He wasn't there again today.
    I wish, I wish he'd go away.

  4. #3094
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    The Capcom vs SNK US release on Dreamcast...

    is it:

    Capcom vs. SNK Millennium Fight 2000
    Capcom vs. SNK Millennium Fight 2000 Pro
    or
    Capcom vs. SNK 2: Millionaire Fighting 2001
    ?

  5. #3095
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    Quote Originally Posted by Jetsetlemming View Post
    Well.
    Guess what I thought was the problem wasn't. I didn't fix the compiling at all....
    your map was devoid of livable terrain?

    Quote Originally Posted by Ivolt View Post
    Finally!

    Well, what do you know? The quality is decent and you can make out everything. Fairly good for an hours work. Could have edited it better though.

    Next up, BossMole, in all his splendor!
    I am going to kill the fucker, I swear to god...
    thats what bossmole wants you to think...

    Quote Originally Posted by Brightside View Post
    did you set the compression of that jpg to abortion or what?
    yes, then hosted it on imageshack!!! muwhahahaha for bad compression...
    Last edited by Lee; 16th-July-2007 at 22:38.

  6. #3096
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    WEWT! o.o

    look who now has the minigolf tropy! (no not polo... me!)


    muwhahahaha x.x

  7. #3097
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    Quote Originally Posted by Lee View Post
    WEWT! o.o

    look who now has the minigolf tropy! (no not polo... me!)


    muwhahahaha x.x
    Congrats.

  8. #3098
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    Quote Originally Posted by Michael View Post
    Congrats.
    want that grid? i can start on it now x.x

  9. #3099
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    Quote Originally Posted by Lee View Post
    want that grid? i can start on it now x.x

  10. #3100
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    Well, time to kill BossMole........
    I'll see you in a year.

  11. #3101
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    Quote Originally Posted by Ivolt View Post
    Well, time to kill BossMole........
    I'll pee in your ear.

  12. #3102
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    Quote Originally Posted by Ray. View Post
    @misquote.

  13. #3103
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    I don't get it. I fixed my compile errors, which was preventing the visibility optimization part of the compiler from working (I had some spheres and cylinders that turned my BSP cuts into a giant jumbled mess, which was a problem), but my performance issues with the level haven't gone away, it's exactly the same. For some reason, the more of the floor is onscreen for the player, the lower the FPS is. I've tried changing the texture to something less complicated, at a lower resolution, and changing the texture resolution setting ingame to "low" and none of these has any effect on it. I don't get it. Wtf is wrong with my floor!?
    As I was walking down the stair,
    I met a man who wasn't there.
    He wasn't there again today.
    I wish, I wish he'd go away.

  14. #3104
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    Damn you ray!!!!

  15. #3105
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    It goes from this:

    To this:

    There's not a single difference in the complication of those shots, except the amount of visible floor.
    As I was walking down the stair,
    I met a man who wasn't there.
    He wasn't there again today.
    I wish, I wish he'd go away.

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