Page 3 of 3 FirstFirst 123
Results 31 to 36 of 36

Thread: My latest monster!

  1. #31
    Join Date
    Oct 2005
    Posts
    382
    Thanks
    0
    Thanked 6 Times in 1 Post
    EP Points
    25

    Default

    Quote Originally Posted by Jetsetlemming View Post
    Dude, the point of the FPS limit is for game timing. If you run the game at say, 120 FPS, the game will run at twice the normal speed. Most console games time themselves by the FPS.
    I know, but I've found out that turning the limit off is a good way to tell how much cpu is being directed to the emulator. When I disabled the limit on my previous 2.8GHz single-core processor, the cpu usage read 100%, and that's what's confusing me now.

  2. #32
    Join Date
    Jul 2006
    Location
    Ameriba
    Posts
    1,072
    Thanks
    0
    Thanked 2 Times in 2 Posts
    EP Points
    10

    Default

    If a program doesn't specifically advertise itself in it's features as dual core capable, don't count on it. In order to take advantage of multi-core processors they need to be specifically coded for it.
    Why you'd think you'd need a dual-core processor for N64 and PSX emulation is beyond me, though. You don't need much of a computer at all for either.
    As I was walking down the stair,
    I met a man who wasn't there.
    He wasn't there again today.
    I wish, I wish he'd go away.

  3. #33
    Join Date
    Oct 2005
    Posts
    382
    Thanks
    0
    Thanked 6 Times in 1 Post
    EP Points
    25

    Default

    Quote Originally Posted by Jetsetlemming View Post
    If a program doesn't specifically advertise itself in it's features as dual core capable, don't count on it. In order to take advantage of multi-core processors they need to be specifically coded for it.
    Why you'd think you'd need a dual-core processor for N64 and PSX emulation is beyond me, though. You don't need much of a computer at all for either.
    Screen recording and CPU-intensive roms/isos.

  4. #34
    Join Date
    Jul 2006
    Location
    Ameriba
    Posts
    1,072
    Thanks
    0
    Thanked 2 Times in 2 Posts
    EP Points
    10

    Default

    What "CPU-intensive roms/isos" are there? O_o; I've never run into an N64 or Playstation game I had trouble with.
    As I was walking down the stair,
    I met a man who wasn't there.
    He wasn't there again today.
    I wish, I wish he'd go away.

  5. #35
    Join Date
    Apr 2006
    Posts
    14
    Thanks
    0
    Thanked 0 Times in 0 Posts

    Default

    So Panda, how much gay porn does this thing hold?!

  6. #36
    Join Date
    Oct 2005
    Posts
    382
    Thanks
    0
    Thanked 6 Times in 1 Post
    EP Points
    25

    Default

    Quote Originally Posted by Jetsetlemming View Post
    What "CPU-intensive roms/isos" are there? O_o; I've never run into an N64 or Playstation game I had trouble with.
    Donkey Kong 64 (N64) and Jumping Flash (PSX) to name a few. You might not have problems with it if you don't do screen recording and such like I do. I mean, I screen record at 320x240 with no compression and 44khz audio. I believe writing all that uncompressed data and emulating takes some cpu, don't you think?

Similar Threads

  1. A Complete List of Every PSX Game and Demo Ever Made
    By SegNin in forum ROM & ISO Requests
    Replies: 206
    Last Post: 19th-August-2011, 01:35
  2. Help Me! Monster Guardian Doesn't Run
    By Anticrist in forum Nintendo systems
    Replies: 1
    Last Post: 3rd-April-2007, 01:41
  3. Arc Arena Monster Tournament [NTSC-U] [SLUS-01255]
    By Ktiger41 in forum Sony systems
    Replies: 0
    Last Post: 8th-January-2007, 20:32

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
About Us

We are the oldest retro gaming forum on the internet. The goal of our community is the complete preservation of all retro video games. Started in 2001 as EmuParadise Forums, our community has grown over the past 18 years into one of the biggest gaming platforms on the internet.

Social