Kingdom Hearts 2.
What a freaking surprise that game was. In the first one, when you visited a world, you had a PROPER dungeon to play through. In this one, you see about 4-5 rooms, beat a boss (Who's more than likely gonna be Pete.), read a lot of stuff, and spend way too little time actually exploring and fighting. You end up revisiting all of the worlds, but only to fight a boss in each. Lame, very lame. I was totally hoping for more exploring and treasure hunting. Guess not!
The challenge is virtually non-existent outside of the Sephiroth battle and maybe the 49th Paradox Hades cup match. I really do not like where they took this sequel. At all. Despite how much it has changed compared to the first one, loved the final hours of gameplay. It's always fun to beat bosses after bosses, right? Right.
Oh, and come the fuck on, smashing Triangle all the freaking time to "react" to actions has got to be the stupidest shit I've seen recently. Geez, at least require the player to press the button on cue or something. :eyeball:
EDIT: Also, when Sephiroth Poochie's his way out of there, I laughed myself to tears.![]()