Remind me if I'm wrong, but doesn't Q4 use the DOOM3 engine...? And I haven't heard of any draw distance issues with that...

Name a company with enough time, budget and manpower to produce a steady stream of games that would require 25 Gigs of texture and model data, and STILL make it feasible to stay in business... I mean, I'm not gonna pay $100 bucks for my games, thank you... And I think most people would think that way as well... The NeoGeo proves me right, methinks...

Truthfuly, the PS3 WILL be more powerful than the 360, but don't go around pimping the numbers until you actually have some hard data, Mr. SONY Insider... 8th SPE FTW!!

Not flaming, just not entertained with this garbage...