I have a tut on it but it dosn't go into much explaining... And i from what i've seen, it might not even work. Anyone wanna take a stab at it here so we could add it to documentation or perhaps a header?
I'm also thinking about working on an emuparadise project where we'll all make our own header (or series of headers) for functions and classes we find useful that would be then included in this group. Now i know if i start this project alot of people will be picking at other people's codes that will be included in the headers. Just like my keyboard and mouse IOS classes and functions and the thread function i made. (The reson people would probably complain is because i called functions through my functions that we already had but mine are for the lazy person...) Basically i don't want comments against one's code unless you know how to write the same thing with less code so it's more efficiant. I'm not 100 % sure i want to go through with this and start this project but for now we can assume that i will... If i don't host this project i'm sure some one else would take the headache i'm expecting to come admining this... lol
Basically, what i have in mind is one header or even a folder for each member that posts here and after we're finished with the headers we'll zip them up and make them part of our little standard code here. Now, i don't plan to make a due date, but i'd like to have us just organize the code and when we think we're finished (if this takes less than a month to complete, i'll consider it a failure) we will just zip (or rar) them up then upload them some where, or maybe i could host it. I don't know, yet...
My goals in this project:
-To have network as stream objects like cin and cout (only it'll support wide hopefully)
-Simple image printing (i really would like everything to be standard library but i think we'll have to make an exception for this... Let's limit this to OpenGL or Direct X...)
-Heavy Comments on each function and a TXT or HTM(L) files that explain each object and function in MSDN's format.
-Cordinates system (Wide hopefully) for console or even files
-Irregular window drawing (like triangle windows or such)
-Always on top
-Mouse moving and/or disabling (makes games, especially full screen games, much easier to play without falling to the desktop)
-Zip (or rar) compressor and decompressor during runtime. (Basically, things like wave or mp3 from inside an archive during runtime.)
-Dynamic Variable editing (I know it can be done and i know it's also a danger for corruption, but basically it's to make things like trainers for games which can be used as development tools if you're working on a game, for anyone who makes games should know the value of this and love the added security so they can easily do all this without worry of removing parameter functions from the main function.)
-Images without windows (i know this can be done, i have the source code of "neko" which does this... but it'd take a bit for me to disect the code and find out exactly how they did this... I can say though that it probably only works for icon files.)
I know not all of the above will be done but i'd like most of it to be. When you're done you can just submit your header (or folder) and it'll be added. I'd like for you to be sure that's all you want to add first so we don't have to ammend it.