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Thread: Revolution controller revealed.

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    Default Revolution controller revealed.

    http://www.gamespot.com/news/2005/09...s_6133335.html

    There it is, people. The Revolution controller is there in all it's glory. So what do you think about it? I can't help but feel let down, and not because I set my personal expectations high.

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    Haven't read about it yet, but here's another article from 1up.

    http://www.1up.com/do/newsStory?cId=3143782

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    Quote Originally Posted by MasJ
    Haven't read about it yet, but here's another article from 1up.

    http://www.1up.com/do/newsStory?cId=3143782
    I have to admit that I didn't read the supliments to Gamespots news article before I posted it. I have now, and after reading about some of the demos, the thing actually looks kinda cool.

    I'm still sorta on the fence about the practical applications for the controller beyond Nintendos own games, but if third party developers can manage to tap into Nintendo's creativity, then that'd be cool.
    Last edited by Cyberxion; 16th-September-2005 at 07:51.

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    I just have one question, how the hell will you play old games with that one? Surely they must be selling optional controllers that will work with games from past eras? I can't imagine playing, say Mario 64 with such a controller.

    Still, it looks cool. But revolutionary? I dunno. Guess we have to wait and see.

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    Yeah, apparently there's the option for add on controller thingy's that'll allow you to play old games. Like...a Nintendo 64 add on, or a SNES add on. The stock controller lends itself well to NES games, but beyond that...no.

    Dude, I'm thinkin' that Nintendo is out to farm cash here. They've already stated that the classics will cost us, and now they're gonna make us pay for controller add ons to play 'em.

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    I've read two or three articles now. The one you mentioned Cyber, as well as the one it linked to at Gamespot Hardware. Also read the 1up.com one. Yes, I've been waiting to hear about this revolutionary controller .

    I find that it is indeed revolutionary, same as the DS is. In a way, they've taken the DS model (where we slash on the touch screen) into your living room by making it an actual slash. Kudos on that achievment. The technology itself is what I find very revolutionary. Now it's still going to be a while until we see the apps that are developed for this new technology however it does sound very promising. I mean to point and shoot in an FPS, say UT2104 and getting a headshot or shooting with a sniper rifle while actually doing it sounds ... awesome! I mean, in a way, instead of going for graphical realism, they went for ... actual realism! In your face Sony and Microsoft!

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    Yeah...

    This is strange. Really strange. Really makes me wonder how they will be fairing against Sony and Microsoft, next gen.

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    Also, we're going to have really cool star wars games now where we actually swing the light saber.. W00T!! Btw, saw that on the IGN Video.

    EDIT: It's here btw: http://cube.ign.com/articles/651/651334p1.html

    EDIT2: Some example of potential applications, an excellent post at slashdot.

    Quote Originally Posted by Ryoshin @ Slashdot
    Here are some examples.

    Let's start off with the most obvious implementation: FPS. A genre that drives the PS2 and XBox (and dominates computers) will thrive on the Gamecube. Gone is the fiddling with the joystick. A quick flip of the controller, and you've completely turned around. Aiming is no longer tense; your hand eye coordination will allow you to better attack your enemies using a 3d mouse than with a regular controller (think about how many people are about FPS on the computer.)

    Don't like FPS? Let's ignore that and move to a love of the Nintendo community: Zelda. Want to see Link do more than just two directions with his sword? No problem, since you will be controlling his sword. When you swing your arm, Link swings his. When you jab, so does he.

    Want to control how tense your bow string is? Pull out the bow and arrow, go into first person mode, and extend your arm. Press a button to lock the start position, and pull back as far as you want.

    Zelda isn't your thing? How about some fishing. A whip of the controller and you're casting off. You can bob the line back and forth, left and right.

    And the accessories for the controller; you can be sure that these will be fairly inexpensive, meaning that companies can throw in their own little controller to add more depth to the game. How about hooking up the headphone set to talk to your buddies in online games to the controller instead of having to have an entire other attachment to the Revolution?

    Now imagine that you hold the controller vertically. You're playing Star Fox. You move the controller, just like in a real jet fighter, and the plane moves with you.

    Plus, you have a controller that is in one hand only. This means you can eat cheetos and play games at the same time.

    The possibilities for this seem endless. Nintendo was not kidding when they named this the Revolution; we are on the edge of virtual reality, the thing that every geek has longed for since we saw the Holodeck in Star Trek: TNG. What Nintendo is doing is taking the big, hulking interactive setups of yesterday's arcades and turning them into the remote of tomorrow's homes.

    You no longer control the machine; you control the character itself. Your arm swing is its arm swing. Your aim is its aim. As we've seen with DDR, gaming is turning into more of a physically interactive medium. With this controller, gone are the days of sitting around on the couch fumbling with the controller. Now, if not standing, you're leaning forward or sitting up straight, slashing with your might or blowing a hole in someone's stomach.

    Just imagine if they put out pairs of goggles that really gave you the whole FPS feel.

    I think Nintendo has a good chance of winning this round.
    Last edited by MasJ; 16th-September-2005 at 08:19.

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    Well, I think it's revolutionary in the same way the DS hardware was. I just hope that developers get behind the tech. It's cool stuff indeed, but I dunno how readily third parties are gonna get behind it.

    Remember, Nintendo hasn't exactly been a bastion for third-party games for the last couple of generations. They're gonna have to do alot to show third-parties that thier innovations are gonna sell systems and be worth getting behind. Hopefully they have it in 'em. This Revo controller just might have potential.
    Last edited by Cyberxion; 16th-September-2005 at 08:39.

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    Quote Originally Posted by MasJ
    Also, we're going to have really cool star wars games now where we actually swing the light saber.. W00T!! Btw, saw that on the IGN Video.
    Fuck Star Wars. Gimmie a Kenshin Dragon Quest port and I WILL buy this thing Of course I don't think many people thought Kenshin Dragon Quest was cool
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    Going to have to completely reserve judgement until I've actual got this thing in my hands and using it. At the moment it's certainly very interesting.

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    Well I've just read those articles and I like it, its refreshing and innovative for sure.. its one of those things that you'd like to have in your hands
    I'll have to show it to my mom and ask her if shes scared of it

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    ...
    Well, I'm shit out of luck. See, when I'm gaming, I turn to stone. No body movement outside of eyes, mouth, and fingers. That means, games that require me to actually... DO something, will invariably cause me to look like some random noob character and get owned at everything.

    I'll say this once--Damn you Nintendo.

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    There is no possible way for me to praise or criticise this until I actually play with one. Interesting, nonetheless.

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    First person shooters might require skill now, yay

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