I don't have mental issues. It's just something about FFTA was different from FFT that drew me to it.
I don't have mental issues. It's just something about FFTA was different from FFT that drew me to it.
Thanx a lot to DSerge for this sig.
Final Fantasy I, and Final Fantasy XII
Originally Posted by Soldier
lol how can you like a game thats not even out yet?
Thanx a lot to DSerge for this sig.
Originally Posted by Monkey D.
probally ment x-2
Actually I meant FF VII, but hit X instead. Wasnt paying attention.Originally Posted by Monkey D.
Ffx Ffviii Ffix
I totally agree with virtually all of what ProjectSeph said though I do think FF7 is over-rated (I still like it though). I especially agree with him on FF9. That game is HIGHLY over-rated. I just don't see what everyone sees in it. The characters (on the most part) are indeed unlikeable and words cannot convey just how bad the Tetra Master card game is (as opposed to the Triple Triad card game in FF8 which was a fun little side quest. It certainly got me addicted into getting most of the cards).
Personally my fave games in the series are in a pattern. For some reason all the ones I really like seem to be the even number ones (with 6, 8 and 4 being my personal faves in order). With that in mind I have high hopes for FF12.
I do agree that FFX-2 wasn't brilliant but I have played a lot worse RPGs (being a huge RPG fan) and I loved Paine. Her sense of humor appeals to me.
I do think FF Tactics is overated as well. Don't get me wrong. I think it is one of the all time classic strategy games that has been released in the west but it can get repetitive at times. I still haven't finished it yet. I just can never seem to find the time. Personally my fave strategy games have never been released in the west and are Japan only games. I really like the Fire Emblem series, particularly the SNES ones, but my two all time classic strategy games are: Tear Ring Saga and Summon Night 2 (both for the PSX). Tear Ring was made by the same person who created the Fire Emblem series (hence a lot of similarities in the gameplay). When I first bought it a few years ago it was virtually unknown but in the past year it has really become quite popular on the net.
Last edited by seryass; 16th-July-2005 at 23:50.
its one of the 1st 32bit rpg's that revolutionized rpg's. i don't understand why people would find it over rated? is it because so many people like it? is that why you find it over rated?Originally Posted by seryass
yeah, i really didn't get into the characters at all. the only thing i did like was how zidane loved busting steiner's chops.Originally Posted by seryass
lol god bless your soul. i hated the card game in FF9. FF8's card game was sweet though. even if it was tough gettin some RARE cards.Originally Posted by seryass
What was so revolutionary in FF7? Don't get me wrong, I like that game, I enjoyed it very much. But seriously, it's not THAT amazing that anyone would get an erection just talking about it. And honestly, the materia system is not something that would revolutionize the whole world of RPGs. Although I didn't really care about this, I didn't actually hate it, and the overall game was nice, along with the story... so although I really enjoyed the game, it's not like "OMFG FF7 BOW DOWN AND PRAY OMFG". Meh. Okay, I said my opinion, now you guys can burn me alive.Originally Posted by .:][AngeluS][:.
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Revolution my ass.Originally Posted by .:][AngeluS][:.
Being accepted as a good game does not mean it's overrated. Seeing it as revolutionary is what makes it seem like people are overrating it.
Halo had revolutionary AI. Most games try to follow this, so that the team-mates behave realistically.
Quake and Doom 3 had revolutionary graphics engines. Fast, while looking materialistic. Volumetric shadows in Doom 3 add another layer of realism.
FF7 on the other hand. Let's see. It's a role-playing game, right? I'll put the fact aside that most RPGs on computers or consoles are far from what they should be, not mentioning that virtually any game can earn the action/adventure/strategy/RPG title nowadays.
So, a splendid little adventure game it is. Characterized by random encounters, leveling up, and most of the time, the ATB battle system. It's just another FF game, more precisely. What has changed significantly in the series, looking at episodes, say, from the SNES ones to the PSX ones? The graphics are considerably improved, but that's natural, as time passes, more powerful hardware will be able to support better graphics. Same for sounds and music. Even though it didn't have voice-overs. The SNES games Tales of Phantasia managed this in 1994, the PSX version four years later further improved on that.
Okay, so it's not that great in the tech department. It's not an RPG's job to reinvent graphics. On to gameplay.
This has remained almost constant through FFs 4-9. The world map is there, you wander in pre-rendered towns (except for the SNES was, but you get the idea, the towns and world map are clearly dividable), fight random battles, level up, go to the dungeons to advance the storyline, buy newer equipment from the loot, finish the bosses, and after some 30 hours of play, the game.
So, FF7 plays like any other FF, basically. Comparing it to other episodes in the series reveals what's different in the game, that could potentially make it stand out. The battles are now in 3D, a potential for new kinds of battles. Which goes unused. You get great camera movement and good animations, but it's just the same old 2D stuff with an extra dimension of graphics. Battle skills aren't that new, but the magic system has changed somewhat. Still, leveling up materia (in essence, individual spells you use), is nothing even worth mentioning, it's as standard as it gets.
And, when all else fails, we have the storyline. A bad story can't usually kill a game with great gameplay, but a good story can make a so-so game memorable. The characters aren't particularly original. We have Cloud, the handsome (how many times have I seen the protagonist actually NOT get involved in a romantic relationship with a party member?), strong, lonely hero. Aeris, the angelic, pure, and unreachable female character (she dies, as a sacrifice. Who would've thought of that?) Tifa, the embodiment of beauty, applying a considerable force on male instincts. Barrett, the rough, burly guy, who's kind at heart. I won't continue, but basically, 2 minutes after you meet a character, you know his personality.
The interesting stuff is Sephiroth, and his influence on Cloud. He's the classic evil older brother character, with some pretty good twists. He starts as just another SOLDIER, one Cloud aspires to be. Another good plot element is that Cloud's successes turn out to be nothing more than a lie, a stolen life from Zack. And then it starts going downhill. Sephiroth is driven insane by his power. This would be fine, if it wasn't done the way it is. He has evil power from an evil being, consequentially, he's evil. That's that. Jenova's a monster that only wants to destroy the planet, and it takes control of a poor guy. But you can't really feel sorry for him, at least, I didn't. And in the end, the party of heroes go defeat the root of all evil, and everyone's happy. Or at least, saved.
So, if the character's motivations were a bit more realistic, it would make up for the usual "save the world from annihilation" storyline. It could be that I liked the storyline when I was 6 years younger, but now I've played more games, and it definitely isn't THAT special.
Angelus, name the thing that makes this game revolutionary, and explain why it does so. I've clearly made my point, I think FF7 is a good game, but far from being revolutionary.
This same phrase could be applied to the rest of the series, not only FF VIIOriginally Posted by GareJei
I think this is something subjetive, Angelus and many others may find FF VII revolutionary just because of the CG scenes, the pre-rendered graphics and the 3D engine (which all together was never seen in an rpg game with that quality) the same way you think Doom 3 is revolutinary because of the volumetric shadow effects... and the same thing I could say about the "unrealistic char's motivations" you mentioned, its all subjetive I'm afraid.Originally Posted by pkt-zer0
I think none is gonna convince the others of the opposite, those who consider FF VII a masterpiece are gonna still considering it and those who think its overrated will still think the same no matter what reasons could the others give to change their minds![]()
well, cookie summed it up sort of. gare, zero....before the psx was released, what other rpg's sold as much as FF7 did? what other rpg had the graphics that FF7 did? what other rpg had the kind of sounds that FF7 did? what rpg's had the kind of controls and battle/magic system that FF7 had? what other rpg's spanned 3 CD's? what other rpg's had the kind of story that FF7 did? do you still wonder why FF7 is so famed and beloved by so many people? if you do and still think its an over rated game you should stay away from rpg's.
Thank you very much, I know enough what real RPGs are, but I mentioned it earlier. Nah, I'll stop arguing with you, cuz this last quoted sentence just pissed me off, honestly. I won't lie. That's just so... narrow-minded. I'm out.Originally Posted by .:][AngeluS][:.
just like its narrow minded to say/think that FF7, a next gen game on a next gen system in its time of release, wasn't revolutionary in anyway shape or form. buh bye.
The SNES FF's for one... at least they sold an near equal precentage of games.... (You have to consider the increasing number of gamers over the years if your going to talk about total sales... Sort of like figuring in Inflation)Originally Posted by .:][AngeluS][:.