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Thread: Halo 2 released...early?

  1. #46
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    That comment was intended for KONAMI Man and DomonX.

    I could have said 'the "cool crowd" that rejects any media of
    mass appeal for no logical reason', but I thought that it was
    enough.
    Last edited by BloodyEnigma; 22nd-October-2004 at 15:48.

  2. #47
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    Halo IS overhyped. No question. I love the game, I've completed it several times, but it is kind of...badly structured. However, I don't get many chances to play multiplayer,and I've heard that's pretty good. But judging just from 1 player gaming, Halo isn't as amazing as it claims to be.
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  3. #48
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    Quote Originally Posted by Psyonide
    Entirely redundant, as I've said, because that can be said for nearly any other shooter. DOOM? Shoot badies, collect keys, flip switch, rinse, repeat. Halflife? Shoot badies, checkpoint, shoot badies, checkpoint, rinse, repeat.
    UT/Q3? Shoot badies, look at scores, shoot badies, look at scores, rinse, repeat. Wow, that was a real effort trying to debase those games, some of the best FPS games, with your argument.
    And did I ever say these games were any different, or any better...? No... In fact, I'm not crazy about UT nor QUAKE III, nor the whole other slew of FPS games which are so vehemently adored by many... I find them repetitive... As you said, the formula hasn't changed much from the days of DOOM, but at least DOOM was original at the time (not counting Wolfenstein 3D, that is... And even if we did!).

    I think the word I used was 'interesting', not 'spectacular', and there's a world of difference in that. Besides, in a genre that quite often has a token storyline and nothing else, having an interesting storyline is something that makes a game stand out. At least, for those who actually care about the plot of games.
    I agree with that, but like I said, the storyline wasn't something you could use to point out Halo as a legendary game...

    The graphics are what you'd expect from the XBOX at the time? Yes, its easy to say that now three years down the track. At the time, however, those kind of visuals hadn't really been seen before, and that's exactley why it blew so many people away. Go back and read some reviews, see just how many people thought the graphics were standard fare. I'll save you some trouble, the answer will be 'very few, at most'.
    What I meant was that EVERYONE (at least everyone who had been keeping up with the news about the system/game) knew the XBOX and its initial lineup of games would give us a graphical presentation that not even the PS2 could at the time... So graphics aren't really a decissive factor here... They were great at the time, yes, but if you judge a game solely or heavily on account of its presentation... Well... I pity you (not you, but those who do)...

    As for the missions being badly designed, in what way? HALO is a story-driven game, and the missions did well at guiding you through it without making the areas too restricted. The only real complaint I could think of is that a lot of the building design had a samey feel about it, but that doesn't detract much from the gameplay experience.
    Perhaps a bad choice of words on my part... For that, I appologize... What I meant to say was that the game's structure and overall design isn't overly different from what we had seen at the time... Especially considering the wide array of FPS games that were coming out on the PC, each with their little new twists and quirks, gameplay-wise... So there's no reason to consider HALO innovative on these grounds...

    Now, the vehicles. No, having vehicles in a games doesn't make it a better game by default, but that's hardly the case here. As previously stated, they were well designed, well made, and a whole lot of fun. People like the idea of vehicles in FPS games, most people do anyway. Hell, there were rumours back in the day of Duke Nukem 3D (before it was released) that it was going to feature a drivable motor-cycle! People were excited about that, just like they were about the talk of vehicles in UT2003. Then Ut2004 came out and everyone loved them. What about the Tribes series? Those games wouldn't have been half as good without the vehicles in them, I imagine.
    Sure, if the vehicles were only there for eye-candy, then you'd be right. But they were thoroughly integrtated into the plot and it's a better game for it, I'd say.
    Inclusion of vehicles is now standard fare, as it seems... Yes, it was an extension of gameplay which resulted in quite a nice amount of fun, but it's not enough to consider HALO revolutionary nor legendary, which is what I'm discussing here... In fact, up until now, HALO seems to be a conglomerate of everything that people expected from a FPS game... It came out a good game, but again (sigh), not THE best FPS of all times...

    Over hyped? Yes, for sure. I agree with you on that 100%
    I had to sit through lit-class with a couple of people who would talk about HALO, nearly non-stop, practically every day. I was ready to strangle them after the third day of it, and I was damn sick of hearing about HALO. But, most big games are hyped up far too much - there's very little you can do about it. In the end, it didn't stop me from enjoying playing through the game, as it shouldn't for anyone else.
    That's a good point. Hype or not, a good game is a good game is a good game... But I never said HALO wasn't, I just said I didn't find it to be the best out there...

    Quote Originally Posted by BloodyEnigma
    Settle down children, settle down. I hope for your sake that you kids aren't doing this to be part of the "cool crowd", or whatever kind of idiotic folly that has taken hold of you.
    What cool croud...? The cool croud that hates HALO...? I couldn't give a shit about them, same as I don't give a shit about those who praise it...

    KONAMI Man, even if you're dissapointed about the 'limitations' of the
    campaign mode, it seems you're oblivious to the fact that the multiplayer
    mode is the source of the Halo craze. And it's the graphic engine, storyline and playability that were innovative AT THAT TIME, there's no need to single out the campaign mode.
    If I wanted to play online games at the time, I could've just stuck with the many good multiplayer FPS on the PC... If CONSOLE gamers were psyched about HALO multiplayer, then good for them... Good for them...

    And I'll spare you the discussion about the story, graphics, etc... Read above...

    Fact: Whatever may be your negative take on this game, there are over 4 million copies sold, XBox tunnel softwares with Halo as their main (and
    most of the time, their only) source of traffic and various nationwide and worldwide (big-money) halo tournaments which are still being organised TO THIS DAY that will tell you otherwise.
    Yeah, people keep playing Perfect Dark over where I live, too... Same goes for UT and QUAKE III... And if I made an effort I could single out a buttload of games that sold thousands and even millions of copies, despite them being barely decent games (in some cases, mediocre)... Again, hype does wonderful things...

    Once again, the only thing you CAN say is that you don't like the game.
    Yes...

    Of course, it is your choice if you fail to see what is blatantly obvious.
    That the world wants me to KNOW for some reason that HALO is the greatest FPS ever made...? It seems YOU have failed to see what is blatantly obvious: That not EVERYONE's a HALO fanboy...

    KONAMI Man: Get a clue, and a better perspective of the world around you.
    My perspective is based on my personal opinion of the game, which can only be influenced, but not overruled by others, because it is (after all) MY opinion... In this case, there's no "better" perspective, as you have mistakenly said -- Mine's just "different"... And if you wish to call YOUR perspective the "better" one, allow me use your own quote against you...

    BloodyEnigma: Get a clue, and a different perspective of the world around you.
    Fanboy. Stop using line breaks at the end of each bloody sentence, it looks horrible...

  4. #49
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    *sigh, a big one* quite a bit of spam to get through to read it... Anyway, my friend has already played the pirated version, he says the campain is awesome. Tomorrow everyone is going over with their modded boxes, and we are playing 16-player LAN.
    Squiggly Line Squiggly Line Squiggly Line

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    Heh, well my friend you do make an effort, I'll give you that.
    Halo being the ultimate FPS was never any part of my arguement.
    It's the exaggerated remarks such as "utter shit" and "plain sucks"
    that were my target. It's simply a good game which happens
    to be popular. That's all there is to it, so you can keep those
    poor "fanboy" assumptions to yourself.

  6. #51
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    Halo is a GREAT game for the CONSOLE! It redefined how games are made for the CONSOLE. Of course it doesnt match up to a PC, the Xbox doesnt have mods, hand made maps, and all that extra stuff you can get on a PC.

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    Quote Originally Posted by BloodyEnigma
    Heh, well my friend you do make an effort, I'll give you that.
    Halo being the ultimate FPS was never any part of my arguement.
    It's the exaggerated remarks such as "utter shit" and "plain sucks"
    that were my target. It's simply a good game which happens
    to be popular. That's all there is to it, so you can keep those
    poor "fanboy" assumptions to yourself.
    You're saying it's OK if my opinion (our opinion) on the game is that it sucks, yet at the same time you're trying to somehow point towards the "fact" that I am wrong, simply because a shitload of people kiss up to the game...?

    You fail to point out the supposed strengths of HALO, clinging onto Psyonide's remarks (which are totally respectful and cool, if you ask me, even if he has a different opinion than mine) and fail to make your own, whereas I've already stated my own opinion on the game... You can't even bother to ellaborate on my post...? Heh...

    Oh, uh... Borman...? It's not the upgrades that make a game nice... It's how good it truly is... As I've said, I think HALO is a fun/good game, with shit single player mode, and not as revolutionary as many make it up to be... That pretty much sums up that whole banter I made a while back...

    Oh, yeah, BE: I'm sorry for calling you a fanboy...

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    BloodyEnigma, the last few posts of yours in this thread have been pretty disrespectful. I understand how one might get a bit into the discussion at hand, but even so, what's with the attitude?

    EDIT: I'll let you hash it out with him Konami_Man. I'm not interested enough in Halo to put myself out arguing it's merits, or lack thereof. It's simply not a game that's worth the trouble, IMO. Take that as you will....
    Last edited by Cyberxion; 22nd-October-2004 at 22:43.

  9. #54
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    What can I say...? It's fun...

    Oh, yeah... To that guy who said HALO 2's single player is awesome: I expect a full unbiased review...

    I already made a little post about the topic of game leakage in the GTA thread...
    Last edited by Roux!; 22nd-October-2004 at 22:40.

  10. #55
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    Oh, don't worry, I am writing one tomorrow when I play it.

    It is in French, of course, so it probably won't be as fun as the English will be.
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  11. #56
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    Quote Originally Posted by BloodyEnigma
    That is a matter of aquired taste, GundamGuy, aquired taste. I would
    continue to reveal to you the futility of your statement, but Psyonide has
    already disemboweled you on every aspect. By the way, whoever said
    anything about a profession?

    Video game expert: knowledge and command of many game styles, extensive gaming experience.
    Oh so im a Expert on Video Game's by your standards... I have played a whole lot of game's of diffrent styles and have had extensive gaming experience..... and i dont agree with what you said at all..

    PS. I dont like being talked down to... keep that in mind.

  12. #57
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    Cool! Feel free to compare to your other favorite FPS and single out the best in each category...

    Here's hoping the game is truly the kickass mother they make it out to be...

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    Quote Originally Posted by BloodyEnigma
    Any respectable gaming expert will tell you that Halo is innovative in it's genre. The storyline, graphic engine and playability will tell you that right away.
    I'm not sure I'm following you here. Perhaps you could explain how having a decent story, great graphics, and controls that work equals innovation. It seems to me that it's simply something that should be requisite of all games.
    Last edited by Cyberxion; 23rd-October-2004 at 00:25.

  14. #59
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    Keep this in mind though people.

    Not a lot of games live up to the hype that it gets.
    Not a lot of games live up to the hype that it gets.

    Hype is a marketing strategy, people buy the game without first testing it, and half the people yell and scream about wasting their money.
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    Or, people can get so sucked in by the hype surrounding something, that even if it turns out to be a dissapointment, they'll go out of thier way to convince themselves to find some merit in it. That, or just plain lie to themselves about how great it is.

    You also have to consider that alot of people bow to peer pressure. If a kid's at school and all his freinds are talking about a certain game or whatnot, he or she is going to want it as well, so as to feel like part of the group. And then in that case, the above applies here as well.

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