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Thread: Nintendo 64 - Individual Game Setups V 1.0

  1. #31
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    Game:
    All Star Tennis '99 (U) [!].rom

    Tested in:
    Project 64 v1.5

    Settings:
    Graphics Plug-in: Rice's Video 5.9.9
    Sound Plug-in: Jabo's DirectSound 1.5

    Notes:
    This seems ok as well, but there is a bit of patchy sound but hardly noticable

    Screenshots:





    How Well Emulated:
    90 %

    Duplicates:
    Unknown at this point
    Last edited by Stark; 28th-December-2004 at 23:54.

  2. #32
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    I speak with a couple of the people involved with PJ64 quite often. No releases are planned for a new version sadly, but it's not an impossibility to think that one day something will happen.

    A service pack may happen first I guess. I know Jabo has worked a little on his graphics plugin too, but again nothing will be released; at least for the forseeable future.

  3. #33
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    Quote Originally Posted by Mr Miyagi
    I speak with a couple of the people involved with PJ64 quite often. No releases are planned for a new version sadly, but it's not an impossibility to think that one day something will happen.

    A service pack may happen first I guess. I know Jabo has worked a little on his graphics plugin too, but again nothing will be released; at least for the forseeable future.
    I was checking out the message boards and heard of a Sp2 when I was checking out the clementis plugin.

  4. #34
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    Game:
    All-Star Baseball '99 (U) [!].v64

    Tested in:
    Project 64 v1.5

    Settings:
    Graphics Plug-in: Rice's Video 5.9.9
    Sound Plug-in: Jabo's DirectSound 1.5

    Notes:
    The graphics are good but I think the Titintron was meant to display something, if not then there's not really any graphical flaws, the sound could be a little cleaner

    Screenshots:





    How Well Emulated:
    85 %

    Duplicates:
    Unknown at this point.
    Last edited by Stark; 28th-December-2004 at 23:58.

  5. #35
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    Game:
    All-Star Baseball 2000 (U) [!].rom

    Tested in:
    1964 0.9.9

    Settings:
    Graphics Plug-in: Rice's Video 5.9.9
    Sound Plug-in: scribo's Audio Plug-in based on UltraHLE

    Notes:
    The game seems to be ok except for it freezes dead a lot, so until it is fixed this is going down as nearly unplayable, graphics and sound otherwise are good.

    Screenshots:





    How Well Emulated:
    40 %

    Duplicates:
    Unknown at this point
    Last edited by Stark; 30th-December-2004 at 00:57.

  6. #36
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    Game:
    All-Star Baseball 2001 (U) [!].rom
    Tested in:

    Settings:

    Notes:

    Screenshots:

    How Well Emulated:

    Duplicates:
    Last edited by Stark; 20th-November-2004 at 18:30.

  7. #37
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    Let me say something about your first couple of posts. The way you said stuff it sounded like the emulators used a different set of plugins. The plugins are set on a standard and can be used by either emulator.

    There is also another plugin I like that gets some stuff no other one does like the Peach to Bowser picture effect in Mario 64. It is called Direct64. I think it is still in Beta but still is pretty darn good. It uses DirectX9.

  8. #38
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    Quote Originally Posted by Josh
    Let me say something about your first couple of posts. The way you said stuff it sounded like the emulators used a different set of plugins. The plugins are set on a standard and can be used by either emulator.

    There is also another plugin I like that gets some stuff no other one does like the Peach to Bowser picture effect in Mario 64. It is called Direct64. I think it is still in Beta but still is pretty darn good. It uses DirectX9.
    When I post the "settings" they are original as in the default settings for the n64 emulaltor being used i.e. plugins, no change, and I note any changes I make i.e any different plug-ins are noted in the "settings"

    Thank you for the plug-in, this I will look into.

    Just got Direct64 alpha 0.5, I'll start trying out a few games with this and see how well some of the games play with it.

    Well, no offense but this plug-in doesn't work everytime i go into a game it cuts out, any suggestions how to make it work?(am using it with pj64 v1.5 with sp1)
    Last edited by Stark; 7th-October-2004 at 08:11.

  9. #39
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    Game:
    Armorines - Project S.W.A.R.M. (U) [!].v64
    Tested in:

    Settings:

    Notes:

    Screenshots:

    How Well Emulated:

    Duplicates:
    Last edited by Stark; 20th-November-2004 at 19:13.

  10. #40
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    Game:
    Army Men - Air Combat (U) [!].z64
    Tested in:

    Settings:

    Notes:

    Screenshots:

    How Well Emulated:

    Duplicates:
    Last edited by Stark; 20th-November-2004 at 19:15.

  11. #41
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    Game:
    Army Men - Sarge's Heroes (U) [!].v64
    Tested in:

    Settings:

    Notes:

    Screenshots:

    How Well Emulated:

    Duplicates:
    Last edited by Stark; 20th-November-2004 at 19:16.

  12. #42
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    Quote Originally Posted by theotheimpaler
    Just got Direct64 alpha 0.5, I'll start trying out a few games with this and see how well some of the games play with it.

    Well, no offense but this plug-in doesn't work everytime i go into a game it cuts out, any suggestions how to make it work?(am using it with pj64 v1.5 with sp1)
    You have to have a graphics card with pixal shaders such as a GeForce FX. It also isn't compatible with every game. The best game to try it on would be like Mario 64.

  13. #43
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    Quote Originally Posted by theotheimpaler
    Just got Direct64 alpha 0.5, I'll start trying out a few games with this and see how well some of the games play with it.

    Well, no offense but this plug-in doesn't work everytime i go into a game it cuts out, any suggestions how to make it work?(am using it with pj64 v1.5 with sp1)
    You have to have a graphics card with pixal shaders such as a GeForce FX. It also isn't compatible with every game. The best game to try it on would be like Mario 64 and with 1964.

  14. #44
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    Quote Originally Posted by Josh
    You have to have a graphics card with pixal shaders such as a GeForce FX. It also isn't compatible with every game. The best game to try it on would be like Mario 64 and with 1964.
    I've been trying it in pj64. I've got head out for a while so I'll try it in 1964 later, again thanks for the input.

    Okie,cokie, the plug-in does work with 1964 so I'll see if I can compile some compatable games for that, for some I get a black screen all the time.

    NOTE: I know it seems the posts seem a bit small but soon enough, i'll see if i can put in configurations for a plug-in for a game on other thing which might otherwise make the particular game more managable, although I can't see myself getting to 100.

    Also I might trim it down later to incorporate only the necessary things so i may have to ask people to delete their posts and i will delete my posts which have nothing of relevence.
    Last edited by Stark; 7th-October-2004 at 18:04.

  15. #45
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    I've pretty much done my whole collection of n64 roms(lost the rest of them in a recent crash.) I'll update this when i get a few more roms together, the notes provided should give a good game, there are little options in the plug-ins which may also help or hinder, one other thing the rice 5.6.0 while a very good plug-in has trouble with graphics cards with no pixel-shading support.

    This thread is quite untidy at the mo' but it'll come together soon enough, now i down some roms.

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