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Thread: Nintendo 64 - Individual Game Setups V 1.0

  1. #16
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    Game:
    64 Trump Collection - Alice no Wakuwaku Trump World (J) [!].v64

    Tested in:
    project 64 1.5

    Settings:
    graphics plug-in: Glide64 V0.7 ME SP8
    sound plug-in: Jabo's Directsound

    Notes:
    other then a slightly glitchy screen at the begining, this is otherwise perfect.

    Screenshots:





    How Well Emulated:
    95 %

    Duplicates:
    unknown at this point
    Last edited by Stark; 28th-December-2004 at 18:54.

  2. #17
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    Game:
    1080 Snowboarding (JU) [!].v64

    Tested in:
    Project 64

    Settings:
    Graphics Plug-in: Rice's Video 5.6.0
    Sound Plug-in: Jabo's DirectSound 1.5

    Notes:
    Judging from the play, this seem to be the best settings for this game, the graphics are flawless from what i can see, and the sound is just as good.

    Screenshots:





    How Well Emulated:
    100 %

    Duplicates:
    Unknown at this point.
    Last edited by Stark; 28th-December-2004 at 18:58.

  3. #18
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    Game:
    A Bug's Life (U) [!].v64

    Tested in:
    Project 64

    Settings:
    Graphics Plug-in: Jabo's Direct 3D6 1.5
    Sound Plug-in: Jabo's DirectSound 1.5

    Notes:
    This game is perfect except for what seems to be darkened title screens, graphics and sound as far as I can see are perfect.

    Screenshots:





    How Well Emulated:
    95 %

    Duplicates:
    Unknown at this point.
    Last edited by Stark; 28th-December-2004 at 21:18.

  4. #19
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    Game:
    AeroFighters Assault (U) [!].v64

    Tested in:
    Project 64 1.5

    Settings:
    Graphics Plug-in: Jabo's Direct3D6 1.5.1
    Sound Plug-in: Jabo's DirectSound 1.5

    Notes:
    The game's graphics are generally good with a few missing graphics, a bit of slowdown in the starting mission sequences, sound is also good for this.

    Screenshots:





    How Well Emulated:
    80 %

    Duplicates:
    Unknown at this point.
    Last edited by Stark; 7th-December-2004 at 14:20.

  5. #20
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    Game:
    AeroGauge (U) [!].v64

    Tested in:
    Project 64 v1.5

    Settings:
    Graphics Plug-in: Rice's Video Plug-in 5.9.9
    Sound Plug-in: Jabo's DirectSound 1.5

    Notes:
    This game as far as I can see is perfect, not having played the original though there might be some effect I'm missing out here, so for the time being the game will be marked as nearly perfect ( 99% )

    Screenshots:





    How Well Emulated:
    99 %

    Duplicates:
    Not known at the moment
    Last edited by Stark; 28th-December-2004 at 18:26.

  6. #21
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    Kudos to theotheimpaler for all his hard work on this new thread. Let the good times roll. Cheers!

  7. #22
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    Game:
    AI Shougi 3 (J) [!].v64

    Tested in:
    1964 0.9.9

    Settings:
    Graphics Plug-in: Rice's Video 5.9.9
    Sound Plug-in: scribo's Audio Plug-in based on UltraHLE

    Notes:
    The game graphically has no problems, but the voiceover is patchy.

    Screenshots:





    How Well Emulated:
    85 %

    Duplicates:
    Unknown at this time.
    Last edited by Stark; 28th-December-2004 at 22:58.

  8. #23
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    Yeah this is a great thread. For Shadowman an alternative plugin to recommend would be Rices which fixes the depth prob. Think Glide64 does too.

  9. #24
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    Quote Originally Posted by Mr Miyagi
    Yeah this is a great thread. For Shadowman an alternative plugin to recommend would be Rices which fixes the depth prob. Think Glide64 does too.
    Now this is one thing that I am oblivious to(hangs head in shame) could you give me a few pointers on glide, and possibly a few critisisms about my handling of this thread?

  10. #25
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    Game:
    Aidyn Chronicles - The First Mage (U) [!].v64

    Tested in:
    1964 0.9.9

    Settings:
    Graphics Plug-in: Rice's Video 5.9.9
    Sound Plug-in: scribo's Audio Plug-in based on UltraHLE

    Notes:
    This game works well enough, the new rice's plug-in adds some more effects. The sound is a bit patchy and in one scene so far, the main character's body, with the exception of his face is all black

    Screenshots:





    How Well Emulated:
    80%

    Duplicates:
    Unknown at this point.
    Last edited by Stark; 28th-December-2004 at 23:04.

  11. #26
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    Game:
    Airboarder 64 (E) [!].z64

    Tested in:
    Project 64 v1.5

    Settings:
    Graphics Plug-in: Rice's Video Plug-in 5.9.9
    Sound Plug-in: Jabo's DirectSound 1.5

    Notes:
    This game as far as I can see is perfect, same story though, I haven't played the original, so I'll presume it is.

    Screenshots:





    How Well Emulated:
    99 %

    Duplicates:
    Unknown at this point
    Last edited by Stark; 28th-December-2004 at 23:45.

  12. #27
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    Quote Originally Posted by theotheimpaler
    Now this is one thing that I am oblivious to(hangs head in shame) could you give me a few pointers on glide, and possibly a few critisisms about my handling of this thread?
    Well you're handling the thread perfectly IMO. As for all the replies you are getting, we could perhaps eventually trim the thread if you wanted. Or even duplicate it, one with feedback etc contained therein and the other with just the barebones compat guide?

    If you go to: http://www.emuxhaven.net/~glide64/ and pick up Glide64, then simply:

    Extract it, therein you should find the Glide64.dll as well as a folder named "Wrapper". Just put the wrapper in the root directory of your emulator, for example:

    C:/programs/PJ64/ or C:/programs/1964/ etc You can also put it in the Windows system32 folder instead, but I don't do that really.

    Then you just put the glide64.dll in the emulators plugin folder as usual and select it. The plugin is truley excellent IMO, definately one of the top ones for the N64.

  13. #28
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    Quote Originally Posted by Mr Miyagi
    Well you're handling the thread perfectly IMO. As for all the replies you are getting, we could perhaps eventually trim the thread if you wanted. Or even duplicate it, one with feedback etc contained therein and the other with just the barebones compat guide?

    If you go to: http://www.emuxhaven.net/~glide64/ and pick up Glide64, then simply:

    Extract it, therein you should find the Glide64.dll as well as a folder named "Wrapper". Just put the wrapper in the root directory of your emulator, for example:

    C:/programs/PJ64/ or C:/programs/1964/ etc You can also put it in the Windows system32 folder instead, but I don't do that really.

    Then you just put the glide64.dll in the emulators plugin folder as usual and select it. The plugin is truley excellent IMO, definately one of the top ones for the N64.
    All good ideas. You see, my thinking was even if i put a badly emulated game up here maybe i can put the best way to emulate it, even though not the best graphics, best playable and hopefully with a bunch of modifications, the game can best work overall. I like the idea of trimming the thread but I think It should wait till I get a lot more games assessed. I'll think about trimming after 100 games.

  14. #29
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    IMO, the creators of PJ64 should pick back up on their emulator and work on it some more. I have noticed quite a few emu creators will start something and tweek it a bit then just drop the whole thing, and god bless the individiuals who snatch up the source code and fiddle with it some more.

  15. #30
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    Quote Originally Posted by Akuma
    IMO, the creators of PJ64 should pick back up on their emulator and work on it some more. I have noticed quite a few emu creators will start something and tweek it a bit then just drop the whole thing, and god bless the individiuals who snatch up the source code and fiddle with it some more.
    Yeah but the days before pj64 were bad. At least with tweaks such as plug-ins most games are playable. Not perfect, but lets see what we can do.

    Btw Mr Miyagi I can't get glide working.

    Edit: working now: also something worth noting at the begining.
    Last edited by Stark; 6th-October-2004 at 20:23.

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