Or maybe I'm some sort of horrible aged dinosaur.

I mean, I like it better and feel that a game is better served when you make a great game that also happens to have a gay character or two. RPGs have had rather inclusive policies towards sexual orientation et al for quite a while here. Having some character be gay and that being something that happens or is explored is fine and all.

But it's kind of weak as a premise for a game and I'm not really sure that it's overly deserving of all the narrative praise. The characters are about as poorly written and campy as anything anyone else is doing. It just happens to be okay because a few people on the staff have dealt with the pain of being closeted and now feel the urge to drone on and on about the horrors of it all without trying to add much meat to the goings on.

And I realize gaming is going through the whole ''trying to be super inclusive'' thing right now, but trying to be 'inclusive' doesn't have to mean ''pandering to a market''. And lumping praise upon something that's ultimately just a bunch of livejournal postings about how parents just don't understand might not be the best route to go down. It's just dredging up some hurt feelings and trying to call it deep and emotional. I'd feel more involved if I were experiencing the hate or if the characters came off a bit less like whining charicatures from a bygone era.

Amnesia: Dyke Descent just kinda feels like a step back is what I'm saying.